Improvement: Sundy Detection variant - PlanetSide Universe
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Old 2013-12-31, 05:24 AM   [Ignore Me] #1
USdude
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Sundy Detection variant


So right now there are many variants for the beloved Sundy I have one more. The new variant would remove the rear turret and replace it with a array of antennas and radar spinythingies that look cool. The forward turret would then (depending on drivers preference) either stay a turret or turn into different type of direct detection methods. This new Sundy variant would deploy and then within the upgrade dependant range detect enemies and broadcast their position facing direction to anyone who cares to check their mini-map. too balance this the Sundy also becomes lit up on enemy radar while it is deployed. So that the enemy might have a chance to disable it. The sundy wouldn't only pick up foot soldiers but tanks, maxs, planes, and other enemy vehicles. The countermeasures for the enemies would be a new grenade type that when thrown projects a scrambling field within a ~15 meter radius, Infiltrators are undetectable while cloaked, and destroying the sundy since you know exactly where it is. Back to the forward turret i was thinking that it maybe could turn into some kind of radar dish if purchased that if directed directly in the direction of an infiltrator could reveal his location and if the dish was upgraded it could temporarily scramble the "F" key function(Jet-Packs, Healing, Overshields, and cloak) of ANY foot soldier in it's beam (emphasizing "any" there as to say that friends and foes get their gear scrambled).
End specs and summary: Sundy looses 6 carrying slots and one turret. Sundy Gains detection capabilities when deployed broadcasting enemy positions to friendly units at the risk of broadcasting its own position to the enemy.
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