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2014-01-23, 11:44 AM | [Ignore Me] #1 | ||
https://forums.station.sony.com/ps2/...pm-cet.169563/
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Last edited by ChipMHazard; 2014-01-23 at 11:47 AM. |
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2014-01-23, 12:43 PM | [Ignore Me] #2 | |||
Staff Sergeant
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I can understand the Coyote buff though, they seemed very weak on training compared to the old missiles... Hornets did decent camage but i didnt notice that much difference compared to a salvo of old missiles, and i imagine guiding those 2 Coyotes to anything that moves is a nightmare for below mediocre pilots as myself. Much easier to dump the Hellcats for example and hope most of them hit... |
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2014-01-23, 04:12 PM | [Ignore Me] #3 | |||
Sergeant
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The Hornets are the two shot laser guided AV missiles. The Coyotes aren't supposed to out-rocket the rockets, because they're not rockets. They're heat-seeking A2A missiles. Fire them in the general direction of an enemy fighter and they'll lock on once they're in range. They're made so sky-nabs like us can feel a little less useless against the pros. Anyone used the Hornets yet? I barely touch my Reaver, as neither the A2A game nor the lolpodding-infantry-like-a-pussy game appeal to me. Are they any good as tank busters, and what would be a good loadout for a dedicated ground attack reaver?
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2014-01-23, 06:51 PM | [Ignore Me] #4 | |||
Staff Sergeant
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Last edited by Plaqueis; 2014-01-23 at 06:52 PM. |
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