Implants - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Ban!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-04-21, 02:03 PM   [Ignore Me] #1
Nitsch
Sergeant Major
 
Nitsch's Avatar
 
Implants


How well do your implant(s) work for ya'll? Do they work as advertised or are you disspointed.

I got the advanced targeting one.... I rarely use it.
__________________

"Never pet a burning dog and never fry bacon naked."--Gary Busey
Nitsch is offline  
Reply With Quote
Old 2003-04-21, 02:10 PM   [Ignore Me] #2
LesserShade
Contributor
Major
 


advanced targeting is the coolest implant that sucks in game because it's not a passive implant (you have to turn it on to use it, which is lame)
LesserShade is offline  
Reply With Quote
Old 2003-04-21, 02:11 PM   [Ignore Me] #3
John Matrix
Private
 


Darklight has been very helpful.
__________________
John Matrix is offline  
Reply With Quote
Old 2003-04-21, 02:13 PM   [Ignore Me] #4
MilitantB0B
Colonel
 
MilitantB0B's Avatar
 


hmmm, I think my infiltrator will still get that one. I wanna know if I am picking off the sick weak one in the herd or picking a fight with the head bull. But I don't see much use for any other types of players.
__________________
MilitantB0B is offline  
Reply With Quote
Old 2003-04-21, 02:18 PM   [Ignore Me] #5
Seer
Major
 


Darklight works like a charm. Yesterday I was in Enkidu, or maybe Akan, on Ishundar. I spawned, and upon finding the facility to be hacked, I took my suppressor down to the CC. Right outside I switched on darklight and sure enough, there was a cloaked hacker sitting in the corner waiting for me to go to the console. I ventilated him with my suppressor, and he didn't even get a shot off. Amazingly enough, there was another cloaker watching me the whole time from the opposite corner, and he could have easily killed me, but he must have figued my killing the other was just a fluke. For his mistake, he died and I resecured the facility. We lost it shortly afterwords anyway, but eh--it's the small victories.

The most annoying cloakers are outdoors. Especially terran cloakers stalking around outdoors with their repeater. Can't counter that with darklight.
__________________
-Seer
Seer is offline  
Reply With Quote
Old 2003-04-21, 02:21 PM   [Ignore Me] #6
MilitantB0B
Colonel
 
MilitantB0B's Avatar
 


Originally posted by Seer
The most annoying cloakers are outdoors. Especially terran cloakers stalking around outdoors with their repeater. Can't counter that with darklight.
Hehehehe, thats what I am counting on.
__________________
MilitantB0B is offline  
Reply With Quote
Old 2003-04-21, 02:22 PM   [Ignore Me] #7
Seabass03
Corporal
 


TR cloaker outside = me
Seabass03 is offline  
Reply With Quote
Old 2003-04-21, 02:25 PM   [Ignore Me] #8
Seer
Major
 


Don't get me wrong, I still kill you guys. I just don't use darklight.
__________________
-Seer
Seer is offline  
Reply With Quote
Old 2003-04-21, 02:29 PM   [Ignore Me] #9
LesserShade
Contributor
Major
 


yeah darklight isn't really necessary. It helps, but if you just keep your eyes open you'll catch them moving around. Darklight comes in real handy for those guys that don't have a problem spending 15 minutes to move 200 feet in game. The super patient and slow infiltrators are the worst.

Over all though, I'm using advanced regen until I get medic cert then I'll switch back to personal shield and eventually i'll pick up range magnifier
LesserShade is offline  
Reply With Quote
Old 2003-04-21, 02:31 PM   [Ignore Me] #10
DarkDragon
Corporal
 


Has anyone tried Melee Booster?
DarkDragon is offline  
Reply With Quote
Old 2003-04-21, 02:32 PM   [Ignore Me] #11
Pilgrim
Contributor
First Lieutenant
 
Pilgrim's Avatar
 


I like when they go from like... a 32b to 34c I mean, nothing too large or it just looks silly....


Oh wait wrong implants,

sorry
__________________
The only real test of Courage is the last!
Pilgrim is offline  
Reply With Quote
Old 2003-04-21, 02:48 PM   [Ignore Me] #12
LesserShade
Contributor
Major
 


^

yeah but melee booster is good with the knife on secondary fire.. downs reinforced in no time
LesserShade is offline  
Reply With Quote
Old 2003-04-21, 03:33 PM   [Ignore Me] #13
Peanut
Private
 


I think darklight is an unneeded and overpowered implant.

Can I get an implant that strips away all the benefits and leaves only the negatives of a max user or tanker or just a plain old grunt?

When I go up against someone with darklight, I die. No ifs, ands or buts. Well, unless I grenade them from a distance.

-----------------------------------------------------------------
Infil cert, pros and cons:
Pros:
- Invisible when standing still (to people without darklight)
- Fairly hard to see when crouch-walking (to people without darklight)
- Still somewhat difficult to follow when running full tilt (for newbs without darklight, any non-retard can easily see a cloaker running)
- Can get into a base more easily than other armor types (esp. with adv hacking) (unless there's someone with darklight nearby)

Cons:
- Weapon slots, or lack thereof. I get one pistol slot, 0 rifle slots.

Before melee booster, I would carry a MAG, 2 boxes of AI bullets, REK, and one grenade. In order to switch between pistol, grenade, and REK, I have to manually swap them into the slot.

Now that I have Melee Booster implant, I simply carry my REK and 6 grenades. I can do long range fighting and short (bodily contact) range, but have absolutely no midrange.

- I can't use my best weapon, the knife, on maxes
- I have very little inventory space.

Aside from my one pistol slot, I have room for 5 grenades and my REK. That's it. No med kits, no BANK, no command tool, no repair gun, no med gun.

- No armor

If I come up against a non newb who knows what a cloaker looks like, or someone with darklight, I have VERY little chance to survive. I just hope I can pull my knife and switch on secondary mode or toss a gren at them fast enough before they kill me.
---------------------------------------------------------------


Now Darklight DELETES any cons of the infiltrator suit, leaving me with only the negatives. No other implant is this powerful. I don't see an implant that removes the mosquito and reaver's ability to fly when I look at it. I don't see an implant that lets me turn off the firing of a normal grunt. I don't see an implant that forces a max to look only at the ground and removes his ability to move. These would be ridiculous! It would make using any of those things ludicrously hard!

But that is exactly what darklight does to infiltrator suit users. Normally, without darklight, I can be seen when moving, and I just about glow when I'm actually attacking (which pulling a grenade back to throw counts as). I don't mind the hearing amplification implant, that still leaves some ambiguity as to where I am....but being in the same room as someone with darklight means I'm almost certainly going to die in about one second's time or less.
Peanut is offline  
Reply With Quote
Old 2003-04-21, 03:59 PM   [Ignore Me] #14
WNxUndeadFenix
Master Sergeant
 
WNxUndeadFenix's Avatar
 


ive got advanced regeneration and i find it VERY useful when you dont have a medic around you or in your squad. i was thinking about getting Second Wind next anybody know if its good?
__________________
WNxUndeadFenix is offline  
Reply With Quote
Old 2003-04-21, 04:29 PM   [Ignore Me] #15
Nitsch
Sergeant Major
 
Nitsch's Avatar
 


Can i swap out implants like i do guns and armor? I don't want to go and take out my implant to find out i have to wait till BR 12 to get another.
__________________

"Never pet a burning dog and never fry bacon naked."--Gary Busey
Nitsch is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:08 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.