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2002-12-18, 12:28 AM | [Ignore Me] #1 | ||
I noticed that in screenshot #3 in the dialog box it says, "Your charecter has been saved". What's that mean? Is this guy just getting done binding or adding a cert or is it just a beta thing? Go ahead and learn me sumfin.
NAV http://www.gamesdomain.com/gdreview/...2/plnt_03.html .....and in pic five, is that the control/command room? Can a squad or battalion leader use it as a blackboard (the glass map)?
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2002-12-18, 12:56 AM | [Ignore Me] #4 | ||
ok, i was thinking that you only got saved, when you were entering and exiting buildings, transports etc. I didn't realise it saved every x mins. So what about that glass thing? Is it just cosmetic?
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2002-12-18, 01:12 AM | [Ignore Me] #7 | ||
what I was thinking was that would be a good "trigger" for the save, leaving a AMS or base, or entering another one, ie when you're most likely to bite it.
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2002-12-18, 01:56 AM | [Ignore Me] #10 | ||
OK, thanks Hamma. What about that glass structure? Do you know anything about that? Looks like a great place to coordinate a battle. Also, I notice a few people are looking for invites. How difficult is it to a) spawn close to another group of people and b)get invited into a group; say you just jumped in and didn't know anyone. Thanks.
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2002-12-18, 07:10 AM | [Ignore Me] #11 | ||
Guest
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your local computer stores most the games information, and tries to send it to the server every X minutes... it doesnt save after EVERY kill, it records it locally(and on the server as well probably--the guy did die and that's sent to the server anyway).. and every X minutes it sends all updates the server needs to 'restore' your character that the server hasn't kept track of (not sure exactly what, but I dont think it can be a whole lot since they purposely keep things server-side to prevent simply hacking your character file like Diablo is famous for)..
whatever system they use it works well.. EverQuest, Sony's other big Online RPG, hasnt had any major instances of hacking(mostly are jsut abuse of in-game coding to dup items, but items in that game all have unique ID #'s, so the dups pop up when they do Database checks and delete the copies)... Anyway I trust Planetside wont have too many bad instances of 'hacking' the game, though I'm not sure about Aim-bots, they probably will add in game coding to check for it, and add ti to the Liscense agreement that you must allow the game to check for aimbots--in fact i hope they require it... SOE isnt out to put in spyware and track where you go--they just want a game everyone can enjoy... |
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2002-12-18, 10:18 AM | [Ignore Me] #13 | |||
PSU Admin
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You spawn in bases and at AMS - chances aer there is always someone around. Getting into a squad or somthing is entirly up to the leader heh |
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2002-12-18, 10:24 AM | [Ignore Me] #14 | ||
Major
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he isnt - he's talking boout something a screenshot. about the warp gate though - they are empire-owned right? and can they be taken somehow? taken as in captured. i dont htink so though because an empire could possibly become a monopoly
also: what he said as in "waiting for invites" - that has worried me a bit. how do you get into an outfit/squad? they ARE clans right with tryout type deals? or are they auto-formed somehow? also, until you join an outfit are you sort of a loner until you get buddies/clan mates and form your own thing? if that's the case how would you go about doing that? many a question in that one Last edited by diluted; 2002-12-18 at 10:28 AM. |
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2002-12-18, 10:31 AM | [Ignore Me] #15 | ||
Guest
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You can invite random people and go out on a hunt if you wanted I'm fairly sure...
so what he means by 'waiting for invites' is like.. waiting at a base for a 'group' to form, so you have a nice set of skills to take on a raid to an enemy force(so someone in a vehicle can take air transport with a mechanic medic & some infantry units---instead of trying to charge the enemy solo).... |
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