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2002-12-13, 01:58 AM | [Ignore Me] #1 | ||
Author Topic: One shot kills to dangerous?
Dangerchicken Station Member Registered: Feb 2001 posted 12-12-2002 03:51 PM user search report post -------------------------------------------------------------------------------- I read in the PSU preview that lights shot anywhere by a sniper rifle (bolt driver or whatnot) would be a one shot kill, this worries me somewhat... As long as sniping isnt the static crosshairs bull which plagues SOF2 I will be happy, RTCW style floating crosshairs would be a great move, it would actually bring a real element of skill. But if the crosshairs are static, and the shots are one shot kills, then sniping will become yet another lame way of killing, which takes almost no skill, take DOD for example, sniping is very difficult, but similarly rewarding. I'd bet that alot of you "ubar snipar dudes" havent ever done any form of real life sniping, and therefore have no idea of the real difficulties. Neither have I, not with the reel steel at least, but if Airsoft and Paintball can teach me anything it's that sniping is certainly not as easy as many games make it out to be, regardless of the windage/range factors, even spotting enemys (or strange 30 year old men in camo for that matter) in a combat zone can be very difficult, even with the best scopes around. Because of it's nature as a current day fps planetside cant replicate real life cover and the pure flexibility of the terrain to any acceptable degree, this makes the process of spotting, let alone shooting, far far easier and thus this should be countered by a subsequent increase in difficulty on another level, I.E damage or tribes 2 style lasers. While this is true for any weapon, it is especially so with sniper rifles due to their sheer power and range. ******************* DEV REPLY ****************** SmokeJumperPS Station Admin Registered: Sep 2001 posted 12-12-2002 04:50 PM user search report post -------------------------------------------------------------------------------- The bolt driver will CURRENTLY (subject to change) kill someone in one-shot if they are wearing Standard or Infiltration exo-suits. If they are wearing an Agile exo, then they will be close to dead. Reinforced takes a couple shots. MAXs? Well...many. Number are subject to change after further playtesting, so don't get too worked up about them. http://boards.station.sony.com/ubb/p...ML/000688.html
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2002-12-13, 02:07 AM | [Ignore Me] #2 | ||
Sergeant
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what are you talking about sniping is very easy with a paintgun real guns though are whay more difficult i mean you have to deal with the recoil. I mean i've never fired a gun at long range but i have fired one at a shooting rang and hitting a target with a pistol at 25 yds takes some skill good thing im a natural born shot mabey the fact that i was using a 357. didnt help.
but your right sniping in ral life is hard!!!!!!!!!
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2002-12-13, 02:44 AM | [Ignore Me] #7 | ||
Corporal
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I figured I'd just shed some light on this... Ok, though I'm not 'technically' trained nor have I had the ability to find a shooting range long enough, I do know what I'm talking about when I say it's no where near as easy as any game puts it, except maybe... Biiig maybe on America's Army. I know it's really not that accurate because the sights really aren't calibrated all that well and if you aim whereever at the center of your crosshairs, that's where it hits. As for a natural shot... I used a .357 magnum on a 100-125 yard range and was hitting a pie tin 5 shots outta 6. But it's still not nearly as easy as any of it is in games or how it sounds. I would be very happy if it was incredibly accurate as long as there was enough information given to me... range finder would be nice too considering you lose a lot of depth with it being a computer screen.
*edit* I figured I'd toss this up here too, was posting it over there as well.
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2002-12-13, 03:04 AM | [Ignore Me] #8 | ||
Inventor of Dirt
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I shot amateur long range a number of years ago and still do a fair amount of desert shooting. Hitting anything at any real distance is hard. Hitting it well is harder.
I've done sniping in many of the current games and the floating crosshair system mentioned is alot more realistic than anything static unless you're using a bipod or other stand. One shot kills I think are a necessary part of having anything classed as a sniper. I just really hope theres some real challenge to it. Making those thrill kills from a massive amount of distance should be something you want to brag about later, not just another point. IMO
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2002-12-13, 03:35 AM | [Ignore Me] #9 | ||
Private
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It seems that in order to do any real damage, there needs to be more than one sniper, which is how it should be, if you ask me. Although you can take out a light in one hit, if you ever see a light outside a vehicle, you should be able. Same goes for cloaking- if you see it, it should die. Two hits for medium sounds about right, because you would need a coordinated attack to bring it down, and MAX's and the like should not be damaged by a sniper.
-edit- Hehehe my sig worked..... Last edited by Archonxvi; 2002-12-13 at 03:51 AM. |
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2002-12-13, 03:36 AM | [Ignore Me] #10 | ||
Lieutenant Colonel
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This is clarification I greatly appreciate. I have no problems one shot kills only apply to noob armor and stealth armor.
I definately can live with the idea that you need atleast two shots from the bolt driver to kill someone in an agile exosuit or the reinforced armor.
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If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced. ~ Vincent van Gogh Sit Back, Relax, and Enjoy the Action. |
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2002-12-13, 02:32 PM | [Ignore Me] #11 | ||
Private
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Well i am part of a CCF (cadets) in my school and have fired in excess of 500 rounds so i like to think i no a bit and yes computer games truly are a piece of piss! the first time i fired with a scope was at 200 metres (the average contact distance) and i hardly hit the target. it takes more than just point and shoot! you need to remba everything such as too keep it in your shoulder etc. and if you doont have total control over the rifle then you will never hit. i have also fired at 100 with a cadet go (just a single shot 5.56 rifle) and it is brilliant- i suggest anyone try itbut again any more than 200 and you are lucky if see the target!
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2002-12-14, 08:15 AM | [Ignore Me] #15 | ||
Private
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I'm doing the military service in Sweden right now, and we run around in the forests and shooting ranges and unload our AK5's. It's a standard 5.56 full- semi-automatic rifle. I've never tried shooting with a scope, but it is not too hard to hit a target at 300m, given it's not moving and you are flat on your stomac. With a scope I don't see how one could miss. But, that only apply to a still target. Moving targets are much harder to hit, near impossible if the target knows how to move.
But let's not forget that this is a game. It's not supposed to be ultra-realistic. It's supposed to be fun. And with a sniper that you can't hit anyone with it becomes useless, but more importantly, BORING!, to be a sniper. In a game everyone is constantly running around doing teir bussiness, whereas in real life you more often get standing targets, since there is not point in always runnning around. Therefor you must compensate this with making it easier to hit people at long ranges than in real life. If a sniper starts to bother a defending team (or attacking) you must have those nifty countermessures ready, like another sniper, a stealthdude that has the single purpose to be a sniperhunter, or an airscout which find and hopefully eliminates any snipers. Snipers must be good at killing infantry, since it's thier only use. They can't take out tanks, they are useless anti-air and they are easy to kill. Their only chance is stealth and the power in their rifle against infantry.
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