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2003-06-05, 03:14 PM | [Ignore Me] #3 | ||
Colonel
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Good thing I never used a MAX or else I'd be pissed, also TR MAX's ain't all that, I took out an anchored MAX with ym Phoenix today, people always complayin instead of using their great weapon, Phoenix from behind wall/tree = dead MAX Lancer from far away = dead MAX
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2003-06-05, 03:21 PM | [Ignore Me] #6 | ||
Staff Sergeant
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I like this qoute from a TR guy:
"I'm TR and I support this decision. I generally have been anti-nerf, but being in the pounder near an enemy AMS, it just feels wrong to kill 20 people so fast." I also wish that instead of a nerf that they brought the other weapons up to par. As long as this doesn't start a huge nerf fest, I'll be happy. |
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2003-06-05, 03:22 PM | [Ignore Me] #7 | ||
Staff Sergeant
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Eh. I play TR MAX's, and they may well be correct in doing this. They tend to rock indoors, and from the sound of it, the adjustment won't be very large.
On the other hand, it's a rare day when I can kill a vehicle with my AV (dual cycler) MAX - perhaps it just because I'm shooting at tanks most often, but still� seems better at anti-inf than at Anti-MAX or tank. |
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2003-06-05, 03:33 PM | [Ignore Me] #12 | |||
Major
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2003-06-05, 03:35 PM | [Ignore Me] #13 | ||
Colonel
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I agree that the TR MAXs where better then the other MAXs by a little bit, but in my opinion, they where what every other MAX should be like, something to be feared! They shoulda just boosted the VS and NC MAXs alittle.
Pretty soon we will all be fighting with sticks and turnips... no wait... Turnips would probably be overpowered.
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2003-06-05, 03:46 PM | [Ignore Me] #14 | ||
Sergeant
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--- Sporkfire in the official forums
I just wanted to let you know that MAX issues are being addressed. After watching the data on the DC and Pounder over the past few weeks, we've come to the point of view that they are, in fact, somewhat overpowered in certain situations compared to their counterpart MAXes. They are both going to be reduced slightly to bring them back to the original design vision. ----------------------------------------------------------------------------- A little more information. The change is happening, but don't expect it before the weekend. I just wanted to give you the heads up on the topic. Also, every developer for any MMOG knows that reducing the damage on something will incite a few people to cry nerf. When we reduce damage, we do our best to keep the weapon in question competitive and effective. We only try to bring it into balance with the effectiveness of its counterpart in other empires. The TR MAXes will still be righteous damage machines, but they will be more in line with the other Empires'. ----------------------------------------------------------------------------- The fact that we reduced something this time around should not be interpreted to mean we will never beef anything up. It's just the direction that this issue needed to go. |
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2003-06-05, 03:51 PM | [Ignore Me] #15 | ||
Colonel
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I'll tell you what the problem is:
VS person: Our weapons are fucking shit, nerf the TR weapons, theya re like so overpowered Same VS person only a few hours later (this actually happened): Stop complainign VS guys, our weaposn are good, we just need skill to use them instead of runnign around shooting our guns everywhere --- NC person: OMG the Striker PWNS the Phoenix, you guys need to nerf their Stryker Me: You fucking moron, each empire has its own advantage and disadvantage, you can fire a Phoneix behind a tree or wall and guide it to your target, its an awesome weapon NC person: YUou can do that? Do you guys see the pattern? There are also some TR whinners but this is what the official forums are littered with, no wonder they are nerfing the TR MAX, all that is on the PS OF's is whinning and flaming. Bunch of childish bastards |
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