Devs need to nerf the zerg! - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Paper or Plastic?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-09-18, 12:29 PM   [Ignore Me] #1
Liteshow
Private
 
Liteshow's Avatar
 
Angry Devs need to nerf the zerg!


Nothing sucks more than being 1 base cap away from locking a continent and then having the zerg come. All of a sudden there was a massive force at one base, then a massive and a huge force at 2 bases, then 2 massive and a huge force at 3.

Maybe it's the TR tendancy to leave a cont before it's locked .

Can't the devs adjust damage from all weapons of an empire in the same way they adjust exp and hp? At least then the JH zerg will take a little longer killing people...

Does anyone have a good strategy on countering the zerg?

BTW, if anyone has seen a guy name VSLawnCare, that is a kick ass name
Liteshow is offline  
Reply With Quote
Old 2003-09-18, 01:23 PM   [Ignore Me] #2
Nimbus
First Lieutenant
 
Nimbus's Avatar
 


The only way I know of countering it is another Zerg.
The BEST battles are with two Zerg forces before one gives up or is pushed out. Yesterday afternoon I was in a battle. We, the VS were trying to gain a foothold and TR AND NC were fighting over the base with us. It was crazy stuff, man. We were pushed out of the continent eventually but it was a sweet battle.
__________________
*signature eaten by feral snails*
Nimbus is offline  
Reply With Quote
Old 2003-09-18, 01:33 PM   [Ignore Me] #3
Veteran
Contributor
Lieutenant Colonel
 
Veteran's Avatar
 


Pain Modules and Radiators should be good crowd-control (read: zerg-splatterin').
__________________
"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ

"Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ

PlanetSide player, retired
Veteran is offline  
Reply With Quote
Old 2003-09-18, 01:47 PM   [Ignore Me] #4
Valcron
Master Sergeant
 


I understand the modules will make it very hard to zerg a specific base. But, that's one base.... not the whole continent. They need continent wide base enhancements like the FLB to go in.
Valcron is offline  
Reply With Quote
Old 2003-09-18, 04:33 PM   [Ignore Me] #5
Frozen-Monkey
Master Sergeant
 


why are you bithin about the TR zerg, half the time im pulled from attacking a base to defend from the VS
__________________


<STFU> Frozen_Monkey
<Storm Troopers From Uranus>
______________________________
"Today for yunch, we are having SALT and PEPPER!!!!!"
Frozen-Monkey is offline  
Reply With Quote
Old 2003-09-18, 04:54 PM   [Ignore Me] #6
SandTrout
Contributor
The one, the only
 
SandTrout's Avatar
 


Lots and lots of mines is the most effective way to slow a zerg. A few anchored pounders in stratigic places also seems effective.
__________________
Some say power corrupts, I say the corrupt seek power.
SandTrout is offline  
Reply With Quote
Old 2003-09-19, 03:35 AM   [Ignore Me] #7
shadowseed
Staff Sergeant
 


I think they need to put these "pain-fields" in perminatly, definatly in the spawn room, and may be in the CC (only if the base is powered?).

That would make battles a little better, meaning you dont get TK the moment you spawn.

And better auto-defenses for a base are needed, mainly indoors, as once the zerg breaches the outer walls then thats it, game over... there inside and in the spawn room before you can say "happy campers!".

And i thought they were going to lock the back door ?
__________________


shadowseed is offline  
Reply With Quote
Old 2003-09-19, 03:53 AM   [Ignore Me] #8
Flammey
Lieutenant Colonel
 


No Comment. I don't follow the Zerg, per say.... Sometimes I just happen to be there, sometimes my SL suggests to go there...but often times I am simply elsewhere doing damage, or maybe driving my Deliverer around running people over.
Flammey is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:17 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.