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Old 2002-10-18, 05:48 PM   [Ignore Me] #16
stick100
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Originally posted by Rayzer
The original idea will never work, even though I fully understand what you are trying to do.

People live in different places they have different schedules. But the bottom line is, you cannot restrict them to certain servers/times simply because of this.
Yes you are correct some people will not want this at all. They can play on the majority of "time-unlimited" servers.
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Old 2002-10-18, 05:52 PM   [Ignore Me] #17
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Originally posted by Flashingfish
But in Planetside, you don't get manys bonuses for captured undefended bases. We've been told that the number of BEPs you recieve is affected by the "threat factor" of the area, i.e. the more enemies the more BEPs you get.

So if you were there when everyone else wasn't, you wouldn't get many more BEPs although you would be able to capture bases (which would then be recaptured the next day ).
The problem is that BEPS are not the purpose of the game, they are only a means to the purpose of the game (of dominting the game world). After all, after you get all the BEPs you want and get exactly the character you want are you going to quit?
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Old 2002-10-19, 06:32 PM   [Ignore Me] #18
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Originally posted by stick100
Yes you are correct some people will not want this at all. They can play on the majority of "time-unlimited" servers.
I can't believe I'm still arguing this, but...

Okay Stick. The "Majority" of people will play on "time-unlimited" servers. The customer base for this "time-limited" server will NOT BE ABLE TO SUPPORT the server by itself. If the Devs get really wasted one night after PS hits it big, they made decide to have this kind of server as a cruel joke for you. Cruel and expensive.
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Old 2002-10-19, 06:51 PM   [Ignore Me] #19
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I officially deem this thread immortal, I can't see it passing away...
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Old 2002-10-19, 07:52 PM   [Ignore Me] #20
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