First I gotta address this:
Originally Posted by Candle
pork, try keeping your posts ON TOPIC please how old are you, 5? your spelling and grammar are of that standard.
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Originally Posted by dscytherulez
Nothing...you ever say...relates to the thread you post it in...EVER!
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Ok guys listen up. PorkFryer/EviloHomer is just a forum Troll who makes moronic posts with the
intent to upset other people posting on the topic thread. So the horrific grammar and comments from way in left field are deliberate for his own amusement purposes. Every time you reply in rage to this goober you are feeding the fire. Trust me, use the ignore option and moron-be-gone.
FIN
Second I don't think you should be able to repair enemy facility terminals, tubes, or gens for the simple reason that it prevents the "slash and burn" retreat stratagy that the enemy can employ to slow down an advancing attacker. Once you know you are going to lose the base, trash it so they can't use it against you. This buys you some time to muster a counter to the Zerg.
Yes, I know that morons on your own empire will take things out anyway... but, that just requires some
guards to counter. If the CR5's ask to spare a gen and JackassJoe proceeds to attack it anyway have a group of enforcers take Joe out and save the Gen. Then you can Global about Joe and his low IQ... Clearly there are other ways to handle this as well, but requiring a Zerg to show some basic coordination to keep the rush rolling is not too much to ask for IMHO. If your Zerg looks like the Keystone Cops then it deserves to trip over itself and suffer the delays.