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2003-01-21, 09:21 PM | [Ignore Me] #3 | ||
Ironically, In BF1942 sniping take SERIOUS skill, especially at range, while in MoH, that sniper rifle might as well be straight out of U2K3. So which is it?
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2003-01-21, 09:29 PM | [Ignore Me] #4 | ||
Major
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Well... considering its a one-shot weapon I don't see how recoil could affect it's acuraccy. As for skill needed to snipe, if you think battlefield 1942 was bad, try playing Alien versus predator 2. Now there's a game that makes it impossible to snipe!
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2003-01-21, 09:47 PM | [Ignore Me] #5 | ||
Contributor General
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well in BF42, I am a master sniper. i have mastered killing someone in a single shot while they are running. just gotta time it right.
I was just curious about the recoil. i'm not even going to spec in the bolt driver. curiousity runs wild in my mind. |
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2003-01-21, 10:39 PM | [Ignore Me] #8 | |||
Corporal
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2003-01-21, 11:30 PM | [Ignore Me] #9 | ||
Major
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Well yeah, you can snipe in avp2, it's easy enough if you turn the mouse sensitivity down. But for snipers, it's one of the harder fps out there. There's nothing more irritating than trying to snipe an alien who's hopping all over the place, or a predator you can't see.
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2003-01-21, 11:41 PM | [Ignore Me] #10 | ||
Staff Sergeant
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I love how sniping's set up in BF'42. It seems to quickly aggrivate the CS-junkies who think they can run-n-gun with it like it's an AWP
And like Navaron said, it takes SERIOUS skill to one-hit a moving target. Fun stuff Anyway I think the bolt driver is breach-loaded, which will make for... less than speedy reload times. So you'll probably end up spending a fair amount of time reaquiring your target with or without high recoil
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2003-01-22, 01:45 AM | [Ignore Me] #11 | ||
Corporal
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I really like the way sniping is done in Bf1942 where the shots aren't instant and you have to lead for a target that isn't running straight at you. Indeed it does take more skill than say counter-strike, but you get used to it. After a while you get pretty comfortable with it to snipe people out of jeeps traveling horizontally across your screen at god knows how far away. Or snipe the people in a landing craft coming at you on the beach. Just takes time.
HOWEVER while bullets in 1942 clearly aren't instaneous keep in mind that the bullets dont loose height as they travel. It's only a matter of aiming ahead of a person. My friend says Delta Force has probably the hardest aiming system. The bullets obey the law of gravity so you have to take a lead shot and compensate for distance vs gravity by aiming up a ways.. I don't even want to think about sniping in that game.... Im just curious to know how long you need to be standing still to get a good accurate shot. I don't like it it bf1942. Often I use scout class as an assault and drop crouch and fire within a second.. That I feel is too fast. I hope in Planetside it takes a good 2 seconds to steady the gun to get a good shot. Would be no fun seeing people using sniper rifle in that game as an assault rifle. Last edited by Sturm; 2003-01-22 at 01:49 AM. |
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2003-01-22, 02:02 AM | [Ignore Me] #12 | ||
First Sergeant
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I dont think that there will be any delay to steady your gun, but it has such a long reload time that if you dont kill them on the first shot it will be over. From our speculations probably only standard, or maybe agile will be killed in one shot. Also if you miss that shot your screwed.
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2003-01-22, 02:44 AM | [Ignore Me] #13 | |||
1) They look for you. Then you might end up in trouble, but that's only if you're an idiot who thinks they can be successful if they solo. Play a sniper like the Marines use snipers. Be a part of a team. 2) They don't even realize you shot at them. You'll probably get another shot. 3) They know you shot at them and they run away. Time for you to change locations. 4) They know you shot at them and take cover somewhere. You'll likely end up killing them if they try and fight back. Moral of the story? Don't go solo. |
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