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PSU: Playing "catch" with a Vanguard shell. Not a good idea.
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View Poll Results: What do you think of the new population system? | |||
I love it, 3-ways are the most fun! | 27 | 55.10% | |
It needed a change, but not exactly this one | 6 | 12.24% | |
Don't Care | 5 | 10.20% | |
I hate this crap! | 3 | 6.12% | |
I have a rock in my shoe. | 8 | 16.33% | |
Voters: 49. You may not vote on this poll |
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2004-02-08, 02:44 PM | [Ignore Me] #1 | ||
What do you guys think of the way that they changed the poplulation lock system so that all 3 empires have the same amount allowed on a continent at one time.
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Some say power corrupts, I say the corrupt seek power. Last edited by SandTrout; 2004-02-08 at 02:48 PM. |
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2004-02-08, 02:51 PM | [Ignore Me] #2 | ||
This issue really presses the ill nature of the HART. Three empires all HARTing around near enemy SOIs is too chaotic, and much more common now.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2004-02-08, 03:09 PM | [Ignore Me] #4 | ||
I like it.
But you bring up a good point about the hart. The thing shouldn't be on a 4 min timer it needs to be atleast 15 min
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2004-02-08, 03:52 PM | [Ignore Me] #5 | ||
Private
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I remember when the HART was 8 mins and we used to go by galaxy from sanctuary to whatever continent. Bring that back tbh. :P
But yeh I think its nice as when we see NC and TR fighting on Forseral we know we (the VS) can have a decent stab at it as well.
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ShadoW58 BR23 CR5 Assassins | Rambo58 BR20 CR1 INI Elite | 2003-2005, Werner |
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2004-02-08, 04:21 PM | [Ignore Me] #8 | |||
First Sergeant
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2004-02-08, 10:40 PM | [Ignore Me] #11 | ||
Master Sergeant
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WTF mate. We've been fighting on Amerish all goddamn night. Only 2 caps have occured in a >4 hour period. Because there is no numerical advantage it's one big stalemate circlejerk. Repetition has risin to an entire new level.
In other words, I'm not sure if I like the poplock change or not. It looked good on paper, but we'll have to see how it works out.
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-Bliz |
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2004-02-09, 01:23 AM | [Ignore Me] #12 | ||
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I think the present stalemate is exactly what will bring about the evolution of tactics over numbers. Previously, a failure to win simply indicated that you didn't have enough people. Now to break the line you need something over your opponent other than more men on the ground.
It really is the only hope for the game to rise above the 'zerg.' I'm also finding myself liking the medium sized fights. I'm not a big fan of the 'one big orgy of death with every other continent empty' style of gameplay.
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-Seer Last edited by Seer; 2004-02-09 at 01:25 AM. |
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