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2003-02-06, 06:22 PM | [Ignore Me] #1 | ||
I'm really curious. I've heard the you will see people's names, and below that, their respective clans. How does that work? Is it just a thing you enter in a tab, does it group you with the name of the squad you join? I'm very interested to see how this works...
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2003-02-06, 06:28 PM | [Ignore Me] #5 | ||
Does it accept a Master Guildsman, who allows people in the guild? How does this work in other games? I've never seen this in action before.
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2003-02-06, 06:46 PM | [Ignore Me] #10 | ||
First of all, you're using "squad" when you mean "outfit". Important difference.
An outfit is a clan (by any other name, would kill as much). A SQUAD is a temporary group of people working together. They aren't named. They share ("multiply" might be a better term) BEP, and if anyone caps a base, the squad's creator (commander) gets the CEP. Outfits will have names and tags and such. In T2, the person that started the clan ("Tribe" in this case) had invite/kick rights, and could grant those rights to others as well. T2 actually had 4 levels of membership, not really sure what the others were... but level 4 was basically an admin. Invite/kick, plus the ability change other's rank. |
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2003-02-06, 06:46 PM | [Ignore Me] #11 | |||
Squads and Platoons don't have official names, only Outfits. Squads and Platoons are temporary arrangements. Nothing is to stop people from giving Squads an unofficial name, but it won't be recognized nor displayed in-game. |
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2003-02-06, 06:59 PM | [Ignore Me] #13 | ||
I'm with the Vanu
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Works like this, guy gets say 12 people togeather and forms an outfit, now this happens offline, and he choses emblems and the name and all that, and then when all 12 (or whatever min number is for forming an outfit) agree, the GM's create it. The leader can invite people into the outfit, disband people, and raise people to officer status. Officers, while not leaders themselves, can invite people, but can not boot people out or make new officers. The title is added to your name when you join an outfit and it goes away when you leave, I am not sure if you have to zone or log in/out before your tag poofs.
Of course this is all speculation and i could be way off. |
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2003-02-06, 07:04 PM | [Ignore Me] #14 | ||
Sergeant
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For those who have not played Everquest, this how it worked:
You join a clan/outfit/guild inside the game. The outfit leader or officers will invite you using a chat command like, "/Outfit_Invite Navaron. If you accept the invitation, you are allowed access to your guild's ingame chat room and your "taq" shows on your name. The Guild leader or officers can also remove you from the guild/outfit/caln with a similiar chat command. Edit: I hate it when I post the same thing as someone else at the same time. Guild names disappear as soon as you are removed from the guild in every MMORPG I have played. |
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