Rifleman Cert - PlanetSide Universe
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View Poll Results: Do you like this idea?
Yes, but may need some refinemen. 11 44.00%
No. 14 56.00%
Don't care. 0 0%
Voters: 25. You may not vote on this poll

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Old 2004-08-23, 07:30 AM   [Ignore Me] #1
Toimu
Second Lieutenant
 
Rifleman Implant


Rifleman Implant: Decreases CoF by 50%, requires stamina to use.

Your breathing affects if you shooting too high or too low, your trigger squeeze affects if you shoot too far to the right or left, and sight picture affects both. So a good rifleman should have a smaller CoF with any weapon.
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IEDs, SAF, RPGs, & mortars. But only during breakfast, lunch, and dinner. The enemy is so poor, they have to keep day jobs


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Last edited by Toimu; 2004-08-23 at 07:44 AM. Reason: I ment Implant
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Old 2004-08-23, 07:34 AM   [Ignore Me] #2
ZjinPS
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Perhaps as an implant it would work. I'd probably get it with some of my toons.. after Darklight.
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Old 2004-08-23, 08:35 AM   [Ignore Me] #3
Lartnev
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50% is too much, 25% is more reasonable
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Old 2004-08-23, 08:40 AM   [Ignore Me] #4
Lonehunter
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not a bad idea, would definetly help out a lot
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And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2004-08-23, 10:36 AM   [Ignore Me] #5
Yerster
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I like it
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Old 2004-08-23, 10:53 AM   [Ignore Me] #6
JetRaiden
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no way, for a couple reasons.

1. Everyone would get it.
2. It modifies the weapons, causing severe balance issues.
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Old 2004-08-23, 11:04 AM   [Ignore Me] #7
Sputty
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Indeed Raiden
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Old 2004-08-23, 11:07 AM   [Ignore Me] #8
DeltaForceAlpha
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I could see something like that as a Merit award if you were really good with a MA rifle but not so much as a cert or implant.
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Old 2004-08-23, 11:47 AM   [Ignore Me] #9
ChewyLSB
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Instead of just simply reducing CoF, I would say adding actual rifles to this game. As far as I can tell, the only true weapon classes that PlanetSide was missing are Squad Support Weapons and unscoped rifles. I was actually thinking about this the other day.

So basically, I would add a Rifles Cert, which doesn't have any prerequisites. Then, I would add these rifles:

Terran Republic Slicer: 7 Round Clip. This is a semi-automatic rifle. 4x zoom. However, it must be dry reloaded. (Inspiration M1 Garand)

New Conglomerate Eagle: 5 Round Clip. Fed by a 5 round stripper clip. If it is not dry reloaded, any shots left in the clip will be discarded. Does more DPS, but is bolt action. 4x zoom. (Inspiration: KAR 98k)

Vanu Soveignty Reaper: Fed by 5 individual rounds. Can be reloaded an any time withotu penalty, and the reload is interruptable. When push comes to shove, the Reaper has a secondary fire where any rounds left are immediately dispensed but with a high CoF, this is meant for close combat. (Inspiration: None)

That's what I would do, anyways...

EDIT: Oh, while we're add it, I would make the Sniper Rifle have a prerequisite of the Rifles cert. Basically, Rifles are better for long range, while the Medium Assault weapons are better for close range (since I think of them as SMG's)

Later on, in another edit, I'll post my ideas for an Assault Rifle certification, which has rifles and medium assault as prereq's.
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Last edited by ChewyLSB; 2004-08-23 at 11:49 AM.
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Old 2004-08-23, 11:53 AM   [Ignore Me] #10
hex222
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nice

and AR's should be customisable anyway, after all, this is an MMO...
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Old 2004-08-23, 12:15 PM   [Ignore Me] #11
JetRaiden
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yea, semi auto, 7.62mm rifles would be a good thing to have in PlanetSide.
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Old 2004-08-23, 12:57 PM   [Ignore Me] #12
Toimu
Second Lieutenant
 


Originally Posted by JetRaiden
no way, for a couple reasons.

1. Everyone would get it.
2. It modifies the weapons, causing severe balance issues.
1. That is were the adjustment would come in.
2. In real life, your breathing affects if you shooting too high or too low, your trigger squeeze affects if you shoot too far to the right or left, and sight picture affects both. So a good rifleman should have a smaller CoF with any weapon.

But this doesn't mean it will ever happen
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OfaLoaf:
...What's Iraq like?


Toimu:
IEDs, SAF, RPGs, & mortars. But only during breakfast, lunch, and dinner. The enemy is so poor, they have to keep day jobs


PS Storyline
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Old 2004-08-23, 01:25 PM   [Ignore Me] #13
hex222
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what if your aim automatically gets better, the more hits you get ingame, otherwise make it an implant...
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Old 2004-08-23, 01:30 PM   [Ignore Me] #14
Lartnev
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Originally Posted by hex222
nice

and AR's should be customisable anyway, after all, this is an MMO...
MMOFPS, not MMORPG :P

I'd prefer actual rifles.
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Old 2004-08-23, 01:32 PM   [Ignore Me] #15
MrPaul
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So, the better a player it is, the easier we make it for them? :/ Nop.

I think everyone should be able to press (and hold, for extra challenge) a button (ie. b) when aiming and they hold their breath for up to 7 seconds. This tightens the CoF, but if you keep it too much you can't fire for another 5 seconds.

7 seconds may not seem like much ("oh well, I can hold my breath for 4 minutes" etc) and, well, it isn't. But the player is in a gigantic war where anything could happen, which you undoubtedly raise your heart rate, and thus your need for oxygen.
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