Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Computer Required.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2002-11-11, 11:33 AM | [Ignore Me] #1 | ||
Here ya go, imagine this...
Once every 1- 6months, depending on the Dev/GM's they initiate a 2 week in game event, that culminates with one of the three empires obtaining a single, gravity bomb ThermoNuclear device. This would be a big thing, thus the large spread between events. At the outset, each empire would recive a tidbit on where the materials are to be found. Lets say the planet has no natural sources of Uranium or something like that, thus the only way a bomb can be built is if some falls in the form of a meteor or something like that (Make it semi-plausable). There would be say 3 components that must all be obtained at the same time to "get the nuke" Each Empire would have a piece of the device. They would then have to get the other pieces. Now, here is the thing, each empire would know where one peice is, NOT thier own. They would have to find/discover this on thier own. Once known, there would be a massive campaign to get the needed items. Once one side or the other has all three parts, they could then make a single, high powered (I vote on the 1-10 megaton scale myself) Nuke. The top 10 ranking commanders would then vote on a target and select a pilot to drop the weapon at a chosen time. Basically, by using this they could in essance gain a base in a single fell blow. The graphics for this would be fun for the team to do, and impressive to those that witness the attack. The entire Empire would get some sort of morale enhancement that would last a few days or maybe a single burst of EXP for this... to make it a real team effort. I think something like this could be a real fun, and powerful tool to build inter-empire rivalry. What do ya'll think?
__________________
Back from the internet! |
|||
|
2002-11-11, 11:47 AM | [Ignore Me] #2 | ||
Contributor Custom Title
|
Interesting Idea, but I don't think it would work. If people ganged up on the weakest empire, and they lost a base everytime the contest ran they'd be up a creek pretty fast.
Now imagine that it's your empire getting owned. Doesn't seem like much fun anymore. |
||
|
2002-11-11, 12:03 PM | [Ignore Me] #3 | ||
There are losers and winners in every battle. What if they, the devs/GM's gave the weakest of the three Empires one peice off the bat, in an attempt to help them out?
One Empire is gonna dominate, on every server. Period. Does that mean we should punish them?
__________________
Back from the internet! |
|||
|
2002-11-11, 01:15 PM | [Ignore Me] #7 | ||||
Corporal
|
But I don't like this idea of getting a free base. What I mean is that I think you would feel cheated if you got this used against you, so it can't be something that would dampen other players play experience. Giving any sort of benefit to one group of players over another is going to piss some players off (like when they nerf weapons, as I am sure they will), but they can keep this to a minimum by choosing the benefit they give carefully, and only giving it for a limited time, or making it so minor that people [who missed out] wont care. Maybe something like taking 1/2 time off the vehicle timers for a few days would be a more acceptable benfit. Or letting everyone use any vehicle for an hour 1 day (just for kicks) or something like that. Last edited by stick100; 2002-11-11 at 01:34 PM. |
||||
|
2002-11-11, 01:43 PM | [Ignore Me] #9 | ||
I'm with the Vanu
|
Heres one idea i like for events: on one of the underused conts a old underground complex has been discovered, and the first empire to hold it for 2 hours gets a perm +20 health to all their troops currently online. Do this during peak hours and send out hints for a few weeks in advance. Also on a weekend. That would be one hell of a battle, and something real and perment gained.
|
||
|
2002-11-11, 02:02 PM | [Ignore Me] #10 | ||
I don't like this under current of "how would you like it if it happened to you..." line of thought.
a: ITS A WAR PEOPLE.... you win some you lose some. B: ITs not a "free" base, your side won the right to obliterate the enemy in one single base after a hard struggle. How is that a free base? C: You cannot appreciate victory, if you have never tasted defeat. Thus, if you do lose one of these, it will make your resolve to win the next event that much stronger. D: If players are that easily discouraged by the loss of a base... then make the bases reset at the end of the day so no one can take em, just so as the losing side wont be discouraged... bah humbug on all that. To the victors go the spoils, to the losers the reason for revenge.
__________________
Back from the internet! |
|||
|
2002-11-11, 02:18 PM | [Ignore Me] #12 | |||
Corporal
|
Instead if you noticed they said that they are creating a system that will encourage spread your forces (as an empire) out. An alternative would be intead of using an underground complex to use a at the start of the event hotly contested continent. Then give all empires a couple hours to see if they can take over the whole contient or most of it, then give out a reward. |
|||
|
2002-11-11, 02:28 PM | [Ignore Me] #14 | ||||
Corporal
|
|
||||
|
|
Bookmarks |
|
|