This was just posted on the official forums:
There will be a playtest on the Public Test Server.
Monday -- 11-22-2004 -- 4:00p Los Angeles / 7:00p New York / 12:00a UK
Objective - The objective of today's playtest is to test the new warpgate queue system. Poplocks for each empire have been set at 15 on each continent. There will likely be some instructions that the devs or myself would like you to follow, in order to stress test the system.
Duration- 1 hour, give or take an hour
Notes- Players who intentionally fire upon other players or abuse the Orbital Strike during the cease fire at the end of the playtest will have their IDs sent to the CSRs for disciplinary action affecting your Live account
- Instructions for getting into the Public Test Server can be found here
- If you encounter a new bug, please use the in-game bug reporting tool via /bug.
- If you crash to desktop (CTD), please restart the game and submit your crash log via the dialog box that appears when you restart the game. If a crash log wasn't generated, please let a QA Rep know that you had a CTD and what happened in-game just before the time of crash.
Thanks for helping out and we'll see you online!
Eric Sison
PlanetSide QA
Participate if you can - Help the devs check out this build - sounds like a good one!
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