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2011-03-15, 05:51 PM | [Ignore Me] #1 | ||||
First Lieutenant
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Some pretty good reads on gaming theory (note I did not write any of this, appropriate authors will be credited).
Sirlin's articles may be a bit hard to translate to games like Planetside as it was based off Street Fighter, but it still applies in a few different ways. Recommended reads from Sirlin Playing to win, Part 1, Part 2: Mailbag, and Part 3: Playing not to win Slippery Slope and Perpetual Comeback Yomi Layer 3: Knowing the Mind of the Opponent Rock, Paper, Scissors in Strategy Games Balancing Multiplayer Games, Part 1: Definitions, Part 2: Viable Options, Part 3: Fairness, and Part 4: Intuition Fail-safes in Competitive Game Design: A Detailed Example Designing Yomi Unskilled and Unaware of it: How Difficulties in Recognzing One's Own Incompetence Lead to Inflated Self-Assessments by Justin Kruger and David Dunning These are posts Topdawg made in our clan forums, the first quote is related to gaming in general, while the 2nd refers specifically to Planetside.
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2011-03-15, 07:54 PM | [Ignore Me] #2 | ||
The way I figure it, it's a game, sure you're out to "win" it in some fashion...but it's not serious business. Treating it as such removes part of the enjoyment.
To sort of go off the main topic: It's like pro sports or college sports, I have fun watching someone catch the uncatchable touchdown...but I don't want to play a pickup game against them. Just like watching an expert dominate in Marvel vs. Capcom is sweet but it's fucking boring to play against them and even more boring to go though the real work required to compete with them. Games with large disparity between the power gamers people with high general gaming ability (which I would consider myself one of) really turn me off. Especially if they're the kind that like to categorize themselves as simply superior...instead of people that just have more time on their hands. Which is really what it is to be that "elite" gamer dood you've got to devote all this time to finagling game mechanics in ways they weren't necessarily supposed to work. (I'm looking at you Smash-Bros Melee, once people started timing the frames to execute moves the wacky enjoyment died) To pick the sports analogy up again. Have you ever played recreational softball? Great fun. Until the team full of ex-college-baseball players shows up. Even if you've got an athletic team it removes the enjoyment. To compete you'd have to have years more of practice. The whole point is it's a convenient couple hour diversion when you start meta-gaming it the original point just flies out the window.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-03-15, 08:08 PM | [Ignore Me] #3 | ||
First Lieutenant
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Some people find enjoyment in "winning", I know for me personally I hate losing.
I also know that because I take the time to figure out the tiny mechanics behind the game, I'll almost never mistake for someone cheating, when it's really just a bug/exploit. For example in PS, players for a long time didn't know what to make of being shot around corners. They didn't know how clientside worked, so the first thing they did was immediately accuse said person of cheating. Personally for me, I dislike being ignorant, which is why I'm a Group 1/2 kind of player. Did I work to get where I am? Somewhat, not as hard as someone who plays sports for sure. But I did have to put in the time to learn what I have learned. I suppose that my competitive nature really prevents me from just playing FPS/RTS style games casually. For me, I hate losing and so I want to know why I lost. I can play Tetris or poker casually though for some reason. |
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2011-03-15, 09:03 PM | [Ignore Me] #4 | ||
I don't mind losing, as long as the victor didn't win just by being a FOTM monkey. But I can usually identify those losses as my stubborn refusal to join them. But I know that in even gear and scenarios I tend to win... even against 'Legends of PS'. I just like to 'play with a handicap' as Dreamer once put it.
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