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Old 2011-07-28, 03:23 AM   [Ignore Me] #1
Eolin
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Re: Two Questions of "Day and Night"


Hey can you guys imagine how powerful Higby must feel

Everytime he writes smething, even a <3, everybody is amazed and excited

Bt anyway, what he says is nearly all the time great and reassuring, he is our protecting-mommy to all of us Planetside fans

( And about the day/night cycle, great news; night fights are really immersive, like they are in Arma 2 )
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Old 2011-07-28, 11:00 AM   [Ignore Me] #2
Chaff
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Re: Two Questions of "Day and Night"


.
hmmmmmmmm......"Slick" nightime tracer illumination. Let's go. Threads like this one just make me THAT much MORE anxious.

The guys are right....c'mon HIGBY.... SMEDLEY ...... start breakin' out more screen shots.

We have no choice but to put our trust, faith, and hope behind HIGBY/SOE....because they have the helm. I'm a pessimist by trade, but I still see PLENTY to be optimistic about this games roll-out. These guys are HERE (from time-to-time) reading the posts, talking with Hamma,.....HOW CAN THAT NOT BODE WELL FOR HOW THIS GAME TURNS OUT ?

These guys are NOT out-of-touch ivory tower types. They claim to LOVE this game. I take them at their word. The fact they come on this site really really ENCOURAGES me.

MORE SCREEN SHOTS ! ! ! ! ! !
(we KNOW you're playin this game ALREADY...give us a little fix....we're ALL Jones'n for MORE.

I'm so GEEKED on where these cats may be taking this game......I'm seeing GIANT SPACE KRAKENS....in my sleep !

Last edited by Chaff; 2011-07-28 at 11:15 AM.
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Old 2011-07-28, 01:10 PM   [Ignore Me] #3
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Re: Two Questions of "Day and Night"


A cycle akin to what they had in SWG atleast would certainly add the enthralling prospect of night raids into the game and thermal visioning.

Would be icing on the cake if they do so..
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Old 2011-07-28, 02:02 PM   [Ignore Me] #4
FreedomShot
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Re: Two Questions of "Day and Night"


I think this is the ingle most important thread I have seen in thi forum regarding PS 2.

Night combat would totally add a whole new layer to the game and would on the surface seem relatively easy to do.

One big point - nights should be dark, not just smudge the issue like the dev talked about before, not some half ass dark lighted landscape.

Night is dark! Tracers and all that shit would be just too amazing to even think about. Spec ops under cover of night.

Please dev team do PlanetSide nights and do them right !

Last edited by FreedomShot; 2011-07-28 at 02:09 PM.
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Old 2011-07-28, 02:13 PM   [Ignore Me] #5
ObsidianOne
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Re: Two Questions of "Day and Night"


http://www.planetside-universe.com/p...td.php?id=1605

I don't think I editted that before submitting... That's the closest to real night I've seen in PS1.
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Old 2011-07-29, 11:31 AM   [Ignore Me] #6
Captain1nsaneo
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Re: Two Questions of "Day and Night"


Awesome to hear that day/night will be significant. Now how about weather? I hope to see the large red balls slowly moving across the whole map again.
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Old 2011-07-29, 02:30 PM   [Ignore Me] #7
Chaff
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Re: Two Questions of "Day and Night"


.
I don't want to see large red balls (that aren't mine) anywhere near me - under any circumstance.

?
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Old 2011-07-30, 02:49 AM   [Ignore Me] #8
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Re: Two Questions of "Day and Night"


I dunno I am hard to please
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