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2011-08-04, 11:55 PM | [Ignore Me] #46 | |||
Guitar Hero worked because they first entered the customer mindspace packaged with the guitar. The game, essentially, was the guitar. Console shooters are already associated with the controller and console shooter fans will expect to use the controller.
The closest SOE could come to re-jiggering buyer expectation is to sell a package bundled with a kb+m. Not saying it isn't doable. I'm still using a $15 sharkboard I picked up to test EQ:OA back on the PS2 and you can get a decent mouse on the cheap as well. Not a proper gaming rig, granted, but they could probably bundle something for an additional $20-30.
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And that was that. Last edited by exLupo; 2011-08-04 at 11:57 PM. |
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2011-08-13, 07:05 PM | [Ignore Me] #47 | ||
If you want ongoing development, release to a console is bad news. Let face it things changes over 8 years. PC hardware improves and a console would potentially be a limiting factor for decisions on game development that a PC could deal with easier.
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