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Old 2012-01-26, 07:16 PM   [Ignore Me] #1
Hamma
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Webcast Tidbits & Recording


Use this thread to post the various things learned from the cast.
  • Vehicles will have Performance, Armor and Utility slots that are customizable.
  • Vehicles will also have customization slots for visual changes, hood ornaments, camo, racing stripes etc.
  • Lightning will be best AA Vehicle at launch
  • Can be modified as a tank killer
  • Won't be screenshots for a bit. Will be very similar to Lightning as is.
  • Sunderer will have 4X the armor of Tanks
  • Liberator will be similar to AC130, guns will shoot downward so even though there won't be bombs it will be similar.
  • 3 Seats in Lib, Pilot, Gunner, Tailgunner
  • Galaxy Weapons can be changed out. Possibly ground effect weapons.
  • Galaxy will not have a cloak bubble.
  • Guns can be used while it is deployed in the AMS role.
  • Guns do not change location on Galaxy when be deployed (yet) but can or may be moved.
  • Lodestar won't be returning.

Update: SOE Posted Video:

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Last edited by Hamma; 2012-01-26 at 09:34 PM.
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Old 2012-01-26, 07:30 PM   [Ignore Me] #2
SKYeXile
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Re: Webcast Tidbits


Lighting is the primary AA replacing the skillguard, told ya's bitches!
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Old 2012-01-26, 07:31 PM   [Ignore Me] #3
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Re: Webcast Tidbits


I missed the mentions about the mod slots - what were they again?
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Old 2012-01-26, 07:32 PM   [Ignore Me] #4
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Re: Webcast Tidbits


Originally Posted by SKYeXile View Post
Lighting is the primary AA replacing the skillguard, told ya's bitches!
Should of just brought the skyguard back.
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Old 2012-01-26, 07:32 PM   [Ignore Me] #5
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Re: Webcast Tidbits


Originally Posted by Hamma View Post
I missed the mentions about the mod slots - what were they again?
All i herd was performance, may have been an armour one too ?
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Old 2012-01-26, 07:33 PM   [Ignore Me] #6
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Re: Webcast Tidbits


1 Defensive (armor or shields to certain spots), 1 utility slot (EMP, minegaurd, etc.) and 1 performance (speed boost, or handling boost etc.). Also any weapon can be swapped out for different ones.

Last edited by DOUBLEXBAUGH; 2012-01-26 at 07:39 PM.
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Old 2012-01-26, 07:34 PM   [Ignore Me] #7
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Re: Webcast Tidbits


Originally Posted by SKYeXile View Post
Lighting is the primary AA replacing the skillguard, told ya's bitches!
I still think it's a flawed model, gunning and driving a lightning was hard enough for most people without having to also be looking up!

Maybe I'm bitter, I just like the SG
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Old 2012-01-26, 07:35 PM   [Ignore Me] #8
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Re: Webcast Tidbits


I really don't even care about the thousands of players anymore at this point, I'd take a 1500 cap if it meant the good stuff like weapon holstering, vehicle animations, and VARIETY in vehicles made it back in. They look sexy, but I don't really like that they're making a single vehicle able to perform every role needed.
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Old 2012-01-26, 07:35 PM   [Ignore Me] #9
Biohazard
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Re: Webcast Tidbits


Performance
armor
utility
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Old 2012-01-26, 07:35 PM   [Ignore Me] #10
ThGlump
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Re: Webcast Tidbits


mods: weapons. 3 utility/performance slots, 4 appearance slots
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Old 2012-01-26, 07:36 PM   [Ignore Me] #11
LZachariah
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Re: Webcast Tidbits


Specific mods for vehicles include anti-mine under-armor (providing the vehicle with greatly increased resistance to anti-armor mines). This would allow the very fragile Quad Bike the ability to survive at least one mine, possibly 2. It would make the Sunderer (which is already extremely durable) to survive many mines.

Sunderer also has EMP as a slottable unlock, which unleashes a wave of EMP when activated (uses a cooldown timer) or a smoke screen ability, which could shroud soldiers as they unload from the Sunderer.
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Old 2012-01-26, 07:36 PM   [Ignore Me] #12
SKYeXile
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Re: Webcast Tidbits


Originally Posted by Duddy View Post
I still think it's a flawed model, gunning and driving a lightning was hard enough for most people without having to also be looking up!

Maybe I'm bitter, I just like the SG
the skyguard required 2 people, this requires one...the idea might be...dont move? ..it really depends on its weapon systems. it could be flak, high ROF projectiles or missiles.
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Old 2012-01-26, 07:37 PM   [Ignore Me] #13
NewSith
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Re: Webcast Tidbits


It's sad they won't use my tortoise transport concept =(

But does absence of lodestar mean that there will be no aerial vehicle transportation at all?
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2012-01-26, 07:38 PM   [Ignore Me] #14
ThGlump
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Re: Webcast Tidbits


Originally Posted by Zulthus View Post
I'd take a 1500 cap if it meant the good stuff like weapon holstering, vehicle animations, and VARIETY in vehicles made it back in.
They are bragging how detailed everything is, showing screenshots how you can see threads on uniforms, and then scratch holstering due performance issue. Im with you there. Less pointless details that only looks cool, more details that are cool/usefull
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Old 2012-01-26, 07:38 PM   [Ignore Me] #15
basti
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Re: Webcast Tidbits


Damn, wanted to ask how vehicles are being entered these days, but they got cut out.
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