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2012-03-16, 04:59 PM | [Ignore Me] #16 | ||
Major
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That's why it's an optional toggle. If suddenly it got too hard to understand, have the person stop using it, or have some option to toggle off hearing it.
Also, voice in game could work like some other games, where it quiets the background when a person is speaking. All in all, not much can go wrong. |
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2012-03-16, 11:05 PM | [Ignore Me] #17 | |||
Sergeant Major
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2012-03-22, 01:41 AM | [Ignore Me] #18 | ||
I like this idea, but it would have to be really subtle...
And simply add a tiny bit of walky talky static over anyone not right next to you and a *sschick* noise at the end of their transmission. Something i loved about APB was the district chat VOIP! I even loved the idea that enemies could hear your voice comms if you were close enough, however i don't ever use it... lol, partly because of this. I would still love to see something like this implemented, even if it was just empire VOIP that could be heard in a 30m radius. The other thing is, as with most shooters... a large portion of players instantly mute everyone as soon as they get a chance and use their own comms, simply to avoid listening to retarded 14year old mouth-breathers. |
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