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Old 2012-03-29, 12:02 PM   [Ignore Me] #1
CrossFire
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Re: Gametrailers Planetside 2 Alpha Video


This was a great video. We need 10x more of these to hold us over til Beta 1.
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Old 2012-03-29, 12:10 PM   [Ignore Me] #2
TheDrone
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Re: Gametrailers Planetside 2 Alpha Video


Was it me or were the tanks a little "jumpy"?

And the animations aren't 100% there. Nor are the particles and sounds.

Just noticing stuff. I'm fully aware it's still just alpha.
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Old 2012-03-29, 12:48 PM   [Ignore Me] #3
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Re: Gametrailers Planetside 2 Alpha Video


Originally Posted by TheDrone View Post
Was it me or were the tanks a little "jumpy"?

And the animations aren't 100% there. Nor are the particles and sounds.

Just noticing stuff. I'm fully aware it's still just alpha.
Yeah, and the other Reavers were a bit jumpy too, but I'm pretty sure that's exactly the kind of stuff they are ironing out.

The landscape and bases leave me speechless. Getting to fight in these settings, both out in the open fields and in the huge facilities is going to be incredible. I just...just...yeah this will be sweet.
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Old 2012-03-29, 01:28 PM   [Ignore Me] #4
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Re: Gametrailers Planetside 2 Alpha Video


I'm half convinced they plan to keep the accelerated day/night cycle on during actual gameplay, just to constantly show off the light scattering...
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Old 2012-03-29, 01:30 PM   [Ignore Me] #5
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Re: Gametrailers Planetside 2 Alpha Video


Originally Posted by JoePK View Post
I'm half convinced they plan to keep the accelerated day/night cycle on during actual gameplay, just to constantly show off the light scattering...
Would look awesome for a few minutes, then annoying and disorienting afterwards(not to mention hard on shittier computers).

Also, I really hope they reuse the PS1 base names. I thought they were perfect, and I already have them memorized.
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Old 2012-03-29, 01:31 PM   [Ignore Me] #6
MrBloodworth
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Re: Gametrailers Planetside 2 Alpha Video


Did they really just show small arms shot at a tank? Please tell me that's not viable.

.
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Old 2012-03-29, 01:24 PM   [Ignore Me] #7
Vancha
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Re: Gametrailers Planetside 2 Alpha Video


I hope they remember where the base names come from...



Also guessing the terrain on the minimap ain't done yet.

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Old 2012-03-29, 01:24 PM   [Ignore Me] #8
Coreldan
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Re: Gametrailers Planetside 2 Alpha Video


Yeah, when they fix the vehicle lagginess while moving, the game already looks to be in a great shape at least from what they have shown us this far.

Something that keeps sorta catching my eye. I'm not sure if it's just not done yet, but there's basically no transition between the weapon while sprinting and when "jogging". The gun just "teleports" into the new position and then just teleports back. Sure, it's a fast movement RL too, but it looks a bit weird. That said, easily one of these things that are still WIP.
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Old 2012-03-29, 01:39 PM   [Ignore Me] #9
waldizzo
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Re: Gametrailers Planetside 2 Alpha Video


The quality of this video really shows off how great this game looks. More please! ; )
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Old 2012-03-29, 02:07 PM   [Ignore Me] #10
stordito
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Re: Gametrailers Planetside 2 Alpha Video


Absolutely awesome.
Awesome job,as usual!

On a PR level may i suggest the "5 years players will be equal to 5 minutes player" sentence to be translated in a less shocking way like "your skill will matter mostly" or something like that,not stressing that 5 years of experience might be useless against a 5 min player, wich is totally fine since it's the feature i appreciate the most in MMOFPS.
A lot of people want their XP points, K/D ratio etc "matter",and this could scare them...

Also,I noticed that running is a little slower than expected or seen in the GDC gameplay, is that related to the player being heavy assault or was just a network issue?
Thanks
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Old 2012-03-29, 02:14 PM   [Ignore Me] #11
noxious
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Re: Gametrailers Planetside 2 Alpha Video


Looks great. Need more footage!
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Old 2012-03-29, 02:30 PM   [Ignore Me] #12
stordito
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Re: Gametrailers Planetside 2 Alpha Video


also the weak spots existed in PS1 (the BFR shield gen) so if you where smart enought you could scare a tank off or at least be able to damage it a little.
Also in real life some tanks had (i don't remember what model and when) had a weak spot you could damage with light rifle fire.
Since PS2 is a infantry shooter i think having some way to at least "interfere" with normal tanks operations is a must.
like trowing EMP nades,T-REK, and so on.
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Old 2012-03-29, 02:31 PM   [Ignore Me] #13
EVILoHOMER
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Re: Gametrailers Planetside 2 Alpha Video


Originally Posted by stordito View Post
also the weak spots existed in PS1 (the BFR shield gen) so if you where smart enought you could scare a tank off or at least be able to damage it a little.
Also in real life some tanks had (i don't remember what model and when) had a weak spot you could damage with light rifle fire.
Since PS2 is a infantry shooter i think having some way to at least "interfere" with normal tanks operations is a must.
like trowing EMP nades,T-REK, and so on.
Most notably the Tiger Tank's 80mm side armour which a buzuka could penetrate
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Old 2012-03-29, 02:36 PM   [Ignore Me] #14
WellWisherELF
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Re: Gametrailers Planetside 2 Alpha Video


sexy footage.
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Click here to go to the next VIP post in this thread.   Old 2012-03-29, 02:56 PM   [Ignore Me] #15
Malorn
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Re: Gametrailers Planetside 2 Alpha Video


Oooh I hear Don Ferrone's intro music in the video

And that Sunderer looks like its hauling ass @ 2:08.
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Last edited by Malorn; 2012-03-29 at 03:00 PM.
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