Bio-lab domes - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Your mom's new boyfriend
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-03-29, 07:13 PM   [Ignore Me] #1
sylphaen
Lieutenant Colonel
 
Bio-lab domes


Did I miss it earlier ? I did not see a thread about this picture:


The art team is really doing an awesome work... I lack of adjectives to describe it.
sylphaen is offline  
Reply With Quote
Old 2012-03-29, 07:13 PM   [Ignore Me] #2
Atheosim
Captain
 
Atheosim's Avatar
 
Re: Bio-lab domes


On. Point.

Excellence.
Atheosim is offline  
Reply With Quote
Old 2012-03-29, 07:14 PM   [Ignore Me] #3
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: Bio-lab domes


Yeah, I saw that on T-Rays pics also but I didn't remember him tweeting it. Looks simply stunning.
__________________
"Before you say anything, prepare to stfu." -Kenny F-ing Powers

Raymac is offline  
Reply With Quote
Old 2012-03-29, 07:14 PM   [Ignore Me] #4
Wargrim
Sergeant
 
Wargrim's Avatar
 
Re: Bio-lab domes


Wow. Is this the evolution of the design, or does it mean that every Bio lab dome will look slightly different? The second would be sooooo awesomesauce...
Wargrim is offline  
Reply With Quote
Old 2012-03-29, 07:16 PM   [Ignore Me] #5
sylphaen
Lieutenant Colonel
 
Re: Bio-lab domes


I don't know but if everything is hand-made to perfection like that, PS2 will be a work of art...
sylphaen is offline  
Reply With Quote
Old 2012-03-29, 07:21 PM   [Ignore Me] #6
Furber
First Sergeant
 
Furber's Avatar
 
Re: Bio-lab domes


If I recall correctly, I'm pretty sure Higby said something like there are 3 base types, but each individual base has uniqueness to it. The lay out of the surrounding buildings I assume will be different for all the facilities.
Furber is offline  
Reply With Quote
Old 2012-03-29, 07:32 PM   [Ignore Me] #7
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Bio-lab domes


they all look amazing.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Reply With Quote
Old 2012-03-29, 07:36 PM   [Ignore Me] #8
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: Bio-lab domes


Originally Posted by SKYeXile View Post
they all look amazing.
but you only get to pick one. (1st World Planetside Developer Problems)
__________________
"Before you say anything, prepare to stfu." -Kenny F-ing Powers

Raymac is offline  
Reply With Quote
Old 2012-03-29, 07:40 PM   [Ignore Me] #9
Ait'al
Contributor
General
 
Ait'al's Avatar
 
Re: Bio-lab domes


Originally Posted by Wargrim View Post
Wow. Is this the evolution of the design, or does it mean that every Bio lab dome will look slightly different? The second would be sooooo awesomesauce...
If those are different stages of how it looks it could solve two prolbems. One different looks. Two, information attacker can use to understand what is going on from visuals. And technically 3 information defenders know attackers have to respond to attackers.. Of course then you get 4 which is information attackers know defenders have about attackers.... Or you could throw that in the 3 way version.. 8p

But that could build a small element of actual realistically simulated strategy to the game. AKA if look said something about function(as long as the function is relativity to something strategically important to combat on some level.) As long as it's not done too simply or badly.(would probably require the base to do alot more.)

It would be nice to have bases and an environment whose looks interacted with the strategy.(that would require the base to probly do alot more though)

I'm assuming those are a shot sequence of the animation though(though I could be wrong). It goes blinky then it goes expandy.. Then it goes blinky. I think I undrestand it. The top two sets of frames are the closed animation sequence. The top is the open animation sequence for the dome. 6ish stages closed. If it's open it just goes dark clear dark.

Last edited by Ait'al; 2012-03-29 at 07:54 PM.
Ait'al is offline  
Reply With Quote
Old 2012-03-29, 08:12 PM   [Ignore Me] #10
cellinaire
Captain
 
Re: Bio-lab domes


Originally Posted by Wargrim View Post
Wow. Is this the evolution of the design, or does it mean that every Bio lab dome will look slightly different? The second would be sooooo awesomesauce...
Yeah the latter would be sooooo Osome-ness!!


(and the ideas Ait'al suggested also sound gorgeous. So, basically all the domes have same design on them, but also have the ability to change their appearances if need be, right? )

Last edited by cellinaire; 2012-03-29 at 08:16 PM.
cellinaire is offline  
Reply With Quote
Old 2012-03-29, 08:28 PM   [Ignore Me] #11
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Bio-lab domes


Originally Posted by Raymac View Post
but you only get to pick one. (1st World Planetside Developer Problems)
the second one.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Reply With Quote
Old 2012-03-29, 09:13 PM   [Ignore Me] #12
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Bio-lab domes


Looks awesome!

I totally forgot this - but I did upload it http://www.planetside-universe.com/media.php?album=129
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-03-29, 09:59 PM   [Ignore Me] #13
kaffis
Contributor
Major
 
Re: Bio-lab domes


Those are stunning. Top middle, middle left, and bottom corners moreso than the other 5, though. The opaque look (dark or light) doesn't sell the wow factor as much for me.
kaffis is offline  
Reply With Quote
Old 2012-03-29, 10:30 PM   [Ignore Me] #14
duomaxwl
Captain
 
duomaxwl's Avatar
 
Re: Bio-lab domes


I'd pick the 2nd (top middle.)
If that's the one from the Alpha footage, that's the one I want personally. I nice color, can see into it, and it's made all my friends I've shown the footage to go "WOW." So yeah.
__________________
duomaxwl is offline  
Reply With Quote
Old 2012-03-31, 03:18 AM   [Ignore Me] #15
Talek Krell
Lieutenant Colonel
 
Re: Bio-lab domes


So I guess this implies that the bio-labs don't have a shield on top anymore? I know they said they'd taken some out.
Talek Krell is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:47 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.