Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: I'm not lazy, I just...
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Rating: | Display Modes |
2012-06-03, 05:05 PM | [Ignore Me] #46 | |||
Staff Sergeant
|
Last edited by PlaceboCyanide; 2012-06-03 at 05:09 PM. |
|||
|
2012-06-03, 05:17 PM | [Ignore Me] #47 | ||
Major
|
What you're wanting is a larger bullet fired less, but remember, Planetside is not about one shot kills, very few 1 shotters exist. Most one shots will be a higher powered sniper rifle shooting an infiltrator or light armor in the head. Everyone else will survive more hits. So, having a bolt action cannon of death just isn't something that would fit in the game (I wish it could though, I wish it could).
The best we can do is an autocannon, slower than a machine gun, faster than a bolt action. Maybe having a more beefy looking reload with a heavy chambering, maybe making the lever for the chambering be the handle. It'd have a nice heavy, hi tech feel to it, even if it was a slow rapid fire. |
||
|
2012-06-03, 05:36 PM | [Ignore Me] #48 | ||
Master Sergeant
|
I would think firing every second or 1.5 seconds, with 2 shots to kill a rexo (but only just) and probably doing 90% damage to anything lighter. One shot on infils.
Missed shots would increase the TTK by a shitload, but doing so much damage in a single shot means you can exploit the terrain to do maximum damage, with minimum exposure. You don't have to stand there and hose down someone with bullets to get a kill. Just peep out, shoot, cover, peep out again and finish them. With good sound effects and that kind of damage, you have a proper NC gun that demands respect and fosters hatred and fear in the elmos and barneys :P |
||
|
2012-06-03, 05:49 PM | [Ignore Me] #49 | |||
Staff Sergeant
|
Last edited by PlaceboCyanide; 2012-06-03 at 05:51 PM. |
|||
|
2012-06-04, 02:25 AM | [Ignore Me] #50 | |||
Major
|
http://www.planetside2.com/news/feb0...ponsboltdriver It may have a smaller clip heavier hit mod, but I doubt it. It'll still hit hard, even if it's a semi auto clip type gun, but it won't be a cannon type. Really though, my original cannon design would be good for an HA AV weapon, and the second one would be nice for an all purpose autocannon redesign of the Jackhammer. Or so, as the OP and artist, I'd love to think. |
|||
|
|
Bookmarks |
Tags |
gauss cannon, heavy assault, jackhammer |
|
|