Locational/item damage for vehicles - PlanetSide Universe
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Old 2012-06-07, 09:17 AM   [Ignore Me] #5
Saifoda
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Re: Locational/item damage for vehicles


Yeah that's what I was thinking -- suppose it helps if I articulate that rather than assume everyone is telepathic. Another example could be the sunderer with the tires. obvi they'd be spec'd for combat (meaning run-flat) but if you take a few rounds into the tires it might decrease the vehicles max speed and acceleration. We don't want this to turn into "there's a tank! *pull out repeater pistol -- dakkadakkadakka.....* OK, main gun is destroyed!"
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