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View Poll Results: Hacking points infiltrator only?
Infiltrator 16 8.65%
Keep it all classes(besides max) 169 91.35%
Voters: 185. You may not vote on this poll

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Old 2012-06-10, 08:26 AM   [Ignore Me] #46
Immigrant
First Lieutenant
 
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Re: Should infiltrators be the only class able to capture points?(hacking)


Imo Infiltrator and Engineer should be allowed to specialize in fast Control Point capping (Infiltrator should maybe even have ability encrypt or booby trap points to slow the enemies when capping) via certification and the rest should be still allowed to cap but at regular rate except MAX who shouldn't be allowed to do that.

Last edited by Immigrant; 2012-06-10 at 08:30 AM.
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Old 2012-06-10, 08:32 AM   [Ignore Me] #47
Hmr85
Lieutenant Colonel
 
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Re: Should infiltrators be the only class able to capture points?(hacking)


No, its to restrictive. Every clss with the exception of MAX should be able to hack a CP. I would be fine with infiltrators having a cert almost like adv. Hack in ps1 that allowed them to do it faster than the other classes. Same for engineer.
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Old 2012-06-10, 12:45 PM   [Ignore Me] #48
Kilmoran
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
It made no sense to me in the E3 demo that all of the classes(besides MAX) could capture the points by "hacking". To me it would make more sense to only allow the infiltrator to capture. The infiltrator probably went through rigorous training to be able to hack into consoles so why allow "dumb" classes to have the same ability? If changed, this would also bring the infiltrator up to the usefulness of other classes(although may slow gameplay, not a bad thing really). If this was so, it would make infiltrators as useful as they were in PS1. You absolutely needed one to cap a base.
It has never, ever been necessary to have a cloaker to capture a base or tower.
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Old 2012-06-10, 01:08 PM   [Ignore Me] #49
Zolan
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Re: Should infiltrators be the only class able to capture points?(hacking)


Should infiltrators be the only class able to capture points?



Should they get an advantage to hacking speed?


Last edited by Zolan; 2012-06-10 at 01:13 PM.
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Old 2012-06-10, 02:15 PM   [Ignore Me] #50
Troscus
Corporal
 
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
True I guess that makes some sense. I just feel that infiltrator will be a novelty class now. We'll see.
Imagine the sniper and spy from TF2 had a baby. Now imagine this baby is much more serious than his parents, and assassinated both of them. He then moved to Auraxis, where he joined one of the empires. Now he has a rifle, a cloak, and a ton of gadgets we don't even KNOW about yet, and he has you in his sights.

Not such a novelty now.
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Old 2012-06-10, 03:24 PM   [Ignore Me] #51
Saifoda
Sergeant Major
 
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
True I guess that makes some sense. I just feel that infiltrator will be a novelty class now. We'll see.
Infiltrator is now the only class that can use sniper rifles; this makes them much more than a novelty class. And you didn't NEED and infiltrator to hack a base -- I hacked CC's plenty of times as a rexo guy.
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Old 2012-06-10, 03:59 PM   [Ignore Me] #52
Noivad
Master Sergeant
 
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Re: Should infiltrators be the only class able to capture points?(hacking)


Voted keep it all classes. Bring back hacking tool. Bring back Hacking skills as a seperate learning tree. Bring back a timer to capture to ensure there is some defensive play for the area hold by ones who are making the capture.
Make capture time 5 to 7 mins instead of 15 mins like PS1.

Seems way to easy to capture one point right now. A capture should be earned not given in 60 seconds. All for speeding up game play, but not to the point capture becomes meaningless.
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And Hamma I see the VS and the NC have infiltrated your board. So the TR will have to kill them all and make them the yellow bastards they are
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