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Old 2012-06-13, 08:27 PM   [Ignore Me] #31
Grognard
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Re: Outfit Rivalry Discussion


Originally Posted by Synapse View Post
You there! Do you have a license to be using my name? Let me see your papers! Hand over my name or face the consequences!
He is a First Sergeant, and you are?
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Old 2012-06-13, 08:31 PM   [Ignore Me] #32
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Re: Outfit Rivalry Discussion


Originally Posted by Neurotoxin View Post
That's crazy talk man, crazy talk. There will be no zombie mode in PS2...
Oh really? Just watch me the third day after it comes out... I'll show you zombie mode...
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Old 2012-06-13, 08:32 PM   [Ignore Me] #33
jepaul
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Re: Outfit Rivalry Discussion


I just want to be able to hate someone and have reasons to actually hate them. Anything that motivates the army to do that the better. I think it brings outfits closer together when they have a common goal. Kind of like in sports where the fans always seem to show up a little louder for that one team they all hate.
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Old 2012-06-13, 08:38 PM   [Ignore Me] #34
kaffis
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Re: Outfit Rivalry Discussion


I'm a bit ambivalent about this.

But so long as it doesn't end up giving, say, large outfits with a taste for griefing tools to seek out small outfits and respond with overwhelming force to whatever they do... it probably wouldn't be outright objectionable.
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Old 2012-06-13, 08:39 PM   [Ignore Me] #35
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Re: Outfit Rivalry Discussion


After seeing the planettv stream i realized that you can't see the outfit's name of the enemy in front of you? soo how did you know in PS1 from which outfit he comed from? to grow a rivality?

(i could have miss saw it too just in case)
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Old 2012-06-13, 08:43 PM   [Ignore Me] #36
Synapse
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Re: Outfit Rivalry Discussion


Originally Posted by Grognard View Post
He is a First Sergeant, and you are?
A funny guy who registered with the name I've used since Tribes 2, thats all.
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Old 2012-06-13, 08:44 PM   [Ignore Me] #37
Mastachief
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Re: Outfit Rivalry Discussion


Give zombie mode GIVE

Not keen an any idea that makes a system in game for rivalries. I don't normal find my self agree with MirrorDT but he hit the nail on the head IMO and from my experience.

I just do not see a purpose to it.
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Old 2012-06-13, 08:58 PM   [Ignore Me] #38
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Re: Outfit Rivalry Discussion


there are dark forces at work,there are ppl working behind the scenes to create something glorious

wait until you all get a load of what's coming in beta
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Old 2012-06-13, 08:59 PM   [Ignore Me] #39
Reborn
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Re: Outfit Rivalry Discussion


I think you should get something extra for killing the outfit leader
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Old 2012-06-13, 09:33 PM   [Ignore Me] #40
RandomNPC
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Re: Outfit Rivalry Discussion


It'd be cool to have outfit vs outfit stats on your outfit's page, but other than that a system to let you see where an outfit is seems pretty poorly thought out. Much rather just have happen chance encounters with your rivals, and not have any special benefit for fighting them.
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Old 2012-06-13, 09:48 PM   [Ignore Me] #41
Baron
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Re: Outfit Rivalry Discussion


Originally Posted by aceshigh View Post
Synapse was my character's name on a mud in the mid-nineties (I was a psionicist). So you both need to give me my name back, thanks.
LOL ...nerd
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Old 2012-06-13, 09:52 PM   [Ignore Me] #42
RandomNPC
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Re: Outfit Rivalry Discussion


Originally Posted by Baron View Post
LOL ...nerd
As we post on a video game fan site...
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Old 2012-06-14, 02:19 PM   [Ignore Me] #43
Baron
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Re: Outfit Rivalry Discussion


Originally Posted by RandomNPC View Post
As we post on a video game fan site...
lightning bolt!

lightning bolt!

lightning bolt!
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Old 2012-06-14, 04:22 PM   [Ignore Me] #44
jakaul
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Re: Outfit Rivalry Discussion


Bluntly, it's not an idea that I feel fits well with the intent of the game, unless you implemented it in a way that was like PS1s Outfit Wars. Those were structured and timed events that didn't necessarily impact the happenings of the rest of the population.

Structured rivalries inside the sandbox (ie, inside the continental battle) take away from the concept of that battle. You want outfits to be engaged in areas that they are NEEDED by the empire, not areas where they can whore up random points by fighting an arbitrary enemy. While outfit leaders and members are obviously free to go fight where they want, I don't think a system that provides a purely artificial incentive that has no bearing on the empire's success is a system beneficial to the game.

Outfits should be attacking critical areas that are important to the success of the empire, not areas that are simply occupied by a "rival". Rivalries will be born naturally through the exploits of outfits (and trying to counter them).
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Old 2012-06-14, 04:26 PM   [Ignore Me] #45
aceshigh
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Re: Outfit Rivalry Discussion


Originally Posted by Baron View Post
lightning bolt!

lightning bolt!

lightning bolt!


I was a psionicist, not a mage...

Psiblast!

Psiblast!

Psiblast!
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