Originally Posted by Remzsz
I would prefer to have most of the vehicles to have a specific role instead of every vehicle being able to be AV, AI, AA. I also want customization, but the customization should be sidegrades to a vehicles role, for example an AA aircraft by default will have some type of lock on missile to take down aircraft or you can replace the missile system to a flak cannon, they would feel and behave differently, but most importantly they fit the same purpose.
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that's probably a bad example of a side grade. rockets vs flak. in practice, one would prove overall more effective and most people would gravitate toward using it over the other. same purpose? yes. side grade? nearly impossible to balance stuff like that across the board.