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Old 2012-07-14, 09:49 AM   [Ignore Me] #1
Troika
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Callsigns


IMO we need the ability to assign callsigns to override player names in squads. Callsigns would come handy with pilots as it would help with the brevity code in combat as some player names are just too long/weird. Instead saying something like "ilivemymomsbasement visual press" you could go "Gold 1 visual press" or "Gold 2 break right!". In small flights this won't be a problem as you can remember the callsigns, but in large flights it would come really handy and it would help the coordination between players in a fight.
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Old 2012-07-14, 09:55 AM   [Ignore Me] #2
IgloGlass
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Re: Callsigns


It would indeed be a very nice feature to have in a larger group. Outfits should have the ability to give nicknames to their members in battle.

Sidenote: I would have all my pilots nicked "red" and I would be the red leader
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Old 2012-07-14, 09:55 AM   [Ignore Me] #3
NoDachi
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Re: Callsigns


No.

That belongs more in RP than practical gameplay.
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Old 2012-07-14, 10:00 AM   [Ignore Me] #4
IgloGlass
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Re: Callsigns


Originally Posted by NoDachi View Post
No.

That belongs more in RP than practical gameplay.
Why do you think so? Wouldn't it be nice to have the ability to nickname different players in a group so that you can easier keep track of your party members instead of always saying their names that might be very annoying like xXXxXXXsupahpartynoobmanlolfamilyguyxXXXXXx
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Old 2012-07-14, 10:01 AM   [Ignore Me] #5
Pella
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Re: Callsigns


That's why Mumble/TS/Ventrillo is essential to any outfit.

Also PS2 has VOIP.
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Old 2012-07-14, 10:03 AM   [Ignore Me] #6
NoDachi
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Re: Callsigns


But people would just call him supah.

I've played a lot of team play, and this fantasy command sign stuff is never used because its just an extra layer of complication that really isn't needed.

In planetside1 you could see the colour and number designation of each platoon member. No one ever said "Orange 6 break right".
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Old 2012-07-14, 10:03 AM   [Ignore Me] #7
Troika
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Re: Callsigns


Originally Posted by NoDachi View Post
No.

That belongs more in RP than practical gameplay.
I see you are not a flight simmer, trust me it becomes really handy.

Instead of saying "Iliveinmymomsbasement your six is clear, I'm In a position to give you cover, I will give you cover, you are free to attack any target you see fit". You would just say "Gold 1 press".
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Old 2012-07-14, 10:04 AM   [Ignore Me] #8
NoDachi
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Re: Callsigns


Originally Posted by Troika View Post
I see you are not a flight simmer, trust me it becomes really handy.

Instead of saying "Iliveinmymomsbasement your six is clear, I'm In a position to give you cover, I will give you cover, you are free to attack any target you see fit". You would just say "Gold 1 press".
This is not a slow-paced flightsim. You don't have time to throw asinine orders about.
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Old 2012-07-14, 10:11 AM   [Ignore Me] #9
ZaBa
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Re: Callsigns


Originally Posted by Troika View Post
IMO we need the ability to assign callsigns to override player names in squads. Callsigns would come handy with pilots as it would help with the brevity code in combat as some player names are just too long/weird. Instead saying something like "ilivemymomsbasement visual press" you could go "Gold 1 visual press" or "Gold 2 break right!". In small flights this won't be a problem as you can remember the callsigns, but in large flights it would come really handy and it would help the coordination between players in a fight.
we have it

it's called "giving someone a nickname"

who even calls anyone by their full handle on voice chat?

Originally Posted by Troika View Post
I see you are not a flight simmer, trust me it becomes really handy.

Instead of saying "Iliveinmymomsbasement your six is clear, I'm In a position to give you cover, I will give you cover, you are free to attack any target you see fit". You would just say "Gold 1 press".
or you just say "basement get on with it"

it's not hard
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Old 2012-07-14, 10:12 AM   [Ignore Me] #10
Troika
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Re: Callsigns


Originally Posted by NoDachi View Post
This is not a slow-paced flightsim. You don't have time to throw asinine orders about.
I see nothing fast in the gameplay videos about air combat, the whole point of brevity code is to give simple directions/warnings to your friends in no time at all.
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Old 2012-07-14, 10:13 AM   [Ignore Me] #11
Vanath
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Re: Callsigns


You don't have to use it Dachi. Your opinion is that it isn't necessary and others opinions are that it is.

I don't want to see time devoted to adding this before launch as i'm sure they have other things to do but I can't say I would be opposed if they want to do it after.
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Old 2012-07-14, 10:18 AM   [Ignore Me] #12
fvdham
Staff Sergeant
 
Re: Callsigns


@Troika
You can already say "Gold 2" in PlanetSide1 and I rarely/never see it used.
You can also type, I think alt+3 to send a private chat msg to squad number 3.

People are more likely to use the role:
- adv hacker go there
- max units go there
- fast movers go there

Or to every1:
- all to the cc
- all recall
- all board the galaxy

Or a whisper:
- alt+3 Can you get a new galaxy.
Because why spam info to all squad members that only squad member 3 needs to hear?

Last edited by fvdham; 2012-07-14 at 10:24 AM.
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Old 2012-07-14, 10:20 AM   [Ignore Me] #13
NoDachi
Master Sergeant
 
Re: Callsigns


I remember I once made a load of squad firecontrol macros in ps1.

Completely useless.

Originally Posted by Vanath View Post
You don't have to use it Dachi. Your opinion is that it isn't necessary and others opinions are that it is.
Neither does an arbitrary renaming system needs to be in place. But I see what you did there constricting my name to 'Dachi' :P

If he wants to call someone gold 2, call them gold 2 without needing any ingame mechanics.

Last edited by NoDachi; 2012-07-14 at 10:22 AM.
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Old 2012-07-14, 10:28 AM   [Ignore Me] #14
Troika
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Re: Callsigns


@Zaba Whole thing becomes a mess when you try to play with nicknames expecially when not flying with regular group.It is so much easier to remember that gold 1 and gold 2 are a pair, and blue 1 and blue 2 are a pair etc. than "basement and billy" moms and dude" etc.

@fvdham I'm talking expecially about air combat coordination here.
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Old 2012-07-14, 10:31 AM   [Ignore Me] #15
fvdham
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Re: Callsigns


I think the most advanced flying in PlanetSide has been and will be:

- all follow the leader
- all make sorties between enemy base X and repair station Y
- all fly to this waypoint

The pattern here is: all X

If you can do the above, you will be among the elite in organization, because most pilots fly alone.

Last edited by fvdham; 2012-07-14 at 10:40 AM.
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