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[Ignore Me] #1 | |||
First Lieutenant
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I understand the PSVets gripes after going though a similar situation with BF3....however the BF franchise had a game released about every 2 years instead of 9 years. Had we gone from BF1942 to BF3 with a 9 year pause in the middle and DICE not blatantly lying to us about BF3 "evolving" when it obviously did not, perhaps things would have been different. PSVets, I hope you realize not everyone coming into PS2 is a COD/BF casual player, some of us have been gaming for 3 decades or more and we know a great game when we see one. I do hope the SOE team continues to develope and add tried and true stuff that was successful in PS, make it better and also add new interesting stuff to keep PS2 moving forward. On it's own legs PS2 beta is shaping up to be a heck of allot of fun and a unique expirience each time I play. I guess time will tell if the PS1 vets will be satisfied or not so why not give it the time some of you are asking for to allow SOE to get it right. Last edited by VaderShake; 2012-10-22 at 03:45 PM. |
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[Ignore Me] #4 | ||
Private
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All in all, I'm enjoying myself greatly. I usually don't visit game forums much, unless it's to discuss a game I enjoy.
Considering the realm of "popular" FPS games, I can understand some of their design decisions. I heavily played the BF, MoH and CoD series and enjoyed them all. However, in the back of mind, I secretely wished those games were more like the PS1 that I knew and loved. But then it occurred to me: those games were ultra successful because of the platforms they catered to, like playstation and Xbox. PC games are kind of in the realm of the older, more stodgy crowds and for the most part, we were use to the type of learning curve and customization ability PS1 presented. In any regards, I get the sense these things have been discussed and beat to death before, so you're going to have to excuse my naviaty as I came here blind, with a ten year gap between the planetsides and I'm only one week into my new experience. I'm sure they'll tweak things as it progresses, but I think first impressions are very important, especially to the more fickle younger people out there that my try this out. So far, aside from a few frustrating elements I've already mentioned, the impression that I get is good. Last edited by PClownPosse; 2012-10-23 at 11:38 AM. |
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[Ignore Me] #5 | |||
Corporal
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I too have realized that this Game can give me as much Fun as i only had with the Multiplayer of Halo 1 ( yes, "One" ) in 2008 or such, or even more... I have realized that - of Course - Planetside 2 is still F~AR from perfect, since there are many, annoying, little Bugs - and sometimes you have a Streak of bad Luck - or many People on "your" Side successfully deny to think and you all get pwned bad somewhere... But all in One, i can feel the "old Epicness" i have missed with so much Pain for the last Years. The "Fun" a Game can hold. I'm really glad that Planetside 2 exists - even tough my actual PC is V~ERY insufficient to play it properly. I'm looking forward to the Release - to many, beautiful Continents - to nice Players, genius Guilds - and much Fun for everyone who decides to invest Time into this Game. greetings, LV. |
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[Ignore Me] #8 | ||
Private
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Exactly!
Planetside 1 attracted some 250k players in its best days. With the cost of game development in recent years, a playerbase of 250k wouldn't be enough to support the game for a long time. 50% Planetside and 50% Battlefield, attracting 1-2 million players, is better than 90% Planetside and 10% Battlefield, attracting 200k (as FPS evolved over time, it is unlikely that a 100% remake of Planetside would attract a group as large as when the first part was released, because now other games (like BF3) feature stuff that was exclusive to Planetside in 2003). Because with only 200k players - Planetside 2 won't even survive til the release of BF4. |
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[Ignore Me] #9 | |||
First Sergeant
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It doesn't help that the angry PS1 Vets on the main forums constantly make threads to complain. People have just come to hate the vocal minority of angry vets and their game they love. |
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[Ignore Me] #10 | ||
Major
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You can attract casuals so long as you have big battles and decent graphics. This game will have no trouble doing that, but to actually get people hooked and spend money on it means have some form of decent gameplay on top of it, this is where PS2 fails atm.
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