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2012-11-06, 03:10 AM | [Ignore Me] #16 | ||
Contributor Lieutenant Colonel
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The introduced bugs from last patch need fixing, nades are a good one to start with.
Pain fields are still borked tho now removed again. How many attempts to fix that has there been. Needs to be right so I dont mind when it comes in. And how about tweaking the ability of engineers who are running around like headless chooks trying to find that elusive pixel to drop a turret or ammo pack. Talk about a needle in a hay stack. And I still get moments where after zooming in with my mana turret the bullets no longer get past the shield of said turret or it loses accuracy and fires off center. Fix the little things, the bigger stuff will be just as appreciated after release like a content patch. |
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2012-11-06, 10:23 AM | [Ignore Me] #17 | |||
Major
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I gave up throwing grenades. Seems like 1/3 of my grenades actually work as intended. I usually end up killing myself and occasionally take friendlies out with me. |
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2012-11-06, 12:04 PM | [Ignore Me] #18 | ||
Contributor Lieutenant Colonel
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For got to add, Hotspots, have never really worked as intended.
Add that to the fix now list before including new stuff. And the fact that it always has to have about 4 hotspots running no matter what is no good either. If there is no valid hotspot then dont show a bullshit one. AU server is a good example of that, 4 hotspots flashing away on empty continents. |
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2012-11-06, 03:29 PM | [Ignore Me] #19 | |||
Captain
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I'm really interested to see what they do to Indar, Hopefully removing some outposts and making the hex size bigger. Last edited by SixShooter; 2012-11-06 at 07:27 PM. |
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