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2012-11-06, 05:14 PM | [Ignore Me] #2 | ||
Nope the game is pure DX9. You probably ran across a thread with people talking about it if anything.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-11-06, 05:25 PM | [Ignore Me] #3 | ||
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Any idea why? This game is stunningly gorgeous as it is, don't get me wrong. But there's a few sources online that show the requirements as needing DX11 and I was curious why they wouldn't be using it anyway. Is it mainly to make it available to a wider range of PC's/levels of hardware?
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2012-11-09, 10:54 AM | [Ignore Me] #4 | ||
DX9 is old, but you can still make it look very good. Just requires a lot of horsepower and hardware these days can handle it.
As for why DX11 is not being used? I'm not totally sure. SOE probably wanted it to be useable on all Win OSes from XP up and not everyone has a DX11 card. Hopefully there is a patch in the future that brings on DX11 to at least make a performance jump due to it being far more efficient compared to DX9.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules Last edited by Goku; 2012-11-09 at 10:55 AM. |
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2012-11-09, 11:33 AM | [Ignore Me] #5 | |||
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Limiting the specs like this give me hope to see Planetside 2 roll out on the Playstation 4. Its going to have an AMD APU something along the lines of the Trinity A10, and that paired with a card like a 7770 and 8gb of ram will be enough to play the whole SOE library if they port it over, and allow for Keyboard mouse input. |
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