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2011-08-12, 12:33 AM | [Ignore Me] #76 | |||
Near-homophone transposition isn't really that uncommon in cases like this. English is a patchwork language full of loan-words and jargon, like center mass, is usually experienced in a spoken context.
It's why at least a third of the FPS forums are full of questions about "turrents". One of the few downsides of phonetics as a teaching tool.
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And that was that. |
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2012-12-19, 11:42 AM | [Ignore Me] #79 | ||
magnets.....
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-12-19, 11:54 AM | [Ignore Me] #80 | ||
200m/550m/s = .363636...s
(.363636....s)^2 *.5*9.8m/s^2 = .64m almost exactly 2 feet. assuming Earth gravity (duh), a constant bullet velocity AND shooting horizontal. Because it's quite different if you've got non-gravity velocity components in the vertical. (aim correction is much greater if you're shooting up than shooting down)
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2012-12-19 at 11:57 AM. |
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2012-12-19, 12:38 PM | [Ignore Me] #82 | ||
Sergeant
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Sniping takes very little skill in PS2. WWII online did it right with round drop. In order to compensate for round drop you had to set the scope to what range you ascertained the target to be at. After you got the scope ranged in you were golden. I think all the scopes should have this ability to adjust for long range shots.
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2012-12-19, 01:45 PM | [Ignore Me] #83 | ||
Colonel
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Im getting all of my info from https://docs.google.com/spreadsheet/...owsperpage=250
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2012-12-19, 02:08 PM | [Ignore Me] #84 | |||
Master Sergeant
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Estimate range, use that to estimate drop and then aim that far above the target's head. I'm not seeing a difference, other than the convenience of being able to dial in a scope for a particular range and then being consistently able to stick the crosshairs on a target at that range and know you'll hit. (I'm thinking of situations like attacking the crown, where you'll often have a lot of targets appearing at a 'set' range - once you'd dialled in, you'd be golden) |
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