Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Home of the Auraxis Global Network (AGN)
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2013-02-02, 06:13 PM | [Ignore Me] #1 | ||
Private
|
Hey there ppl!
With the new patch i wanted to see what they ve done with the new sensitivity feature. And i have to say that i am not impressed at all. If you have it low you can barely move the damn thing, and if you have it up high you will spin and spin again and every single move of the mouse will make your scythe tremble and spin some more. I am currently using somewhere around 0.42 and 0.44 flight sensitivity and it still feels sooo wrong, i mean when i try to pitch up or down only by mouse the sensitivity feels so low i can barely move it, and while at the same sensitivity doing a roll right or roll left with the mouse feels way faster... so if i cant get a middle setting to please both the pitch and the rolls from mouse only, so i can get accurate in fight situation... is there some settings i miss? or is this a bug? or... they just screwed things up with the new patch? ps: i got racerspeed full ugraded Last edited by madskills; 2013-02-02 at 06:51 PM. |
||
|
2013-02-02, 10:27 PM | [Ignore Me] #2 | |||
Private
|
One thing I did notice is that scythes are suddenly more difficult to land. The seem to resist touching down since the update. |
|||
|
2013-02-03, 12:23 PM | [Ignore Me] #8 | |||
Corporal
|
When landed now you only need to press S to take off. Its actually nice for taking of directly into a reverse manoeuvre. But you need to release the S key in order to land and stay landed, if you keep it pressed you will pop right back up.
__________________
Gameplay footage // Dogfight Montages // Outfit play ect http://www.youtube.com/user/GrmlZGaming Last edited by GrmlZ; 2013-02-03 at 12:35 PM. |
|||
|
|
Bookmarks |
|
|