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2013-02-04, 08:45 PM | [Ignore Me] #1 | ||
PSU Admin
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I'm sure everyone saw this.. but if you didn't:
Update:
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PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2013-02-05 at 03:35 PM. |
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2013-02-04, 10:17 PM | [Ignore Me] #2 | ||
Corporal
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I really hope they get this straightened out soon, the game is virtually unplayable for me at this point.
It does concern me though that they don't seem to have any idea what is causing it. Last edited by Bear; 2013-02-04 at 10:18 PM. |
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2013-02-04, 10:47 PM | [Ignore Me] #5 | ||
Contributor Lieutenant Colonel
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Its concerning that they still cannot release a patch without screwing up something.
And its not just one thing that gets screwed either. I know they will fix it but surely even they must be wondering wtf is going on. Has anyone gone over the patch notes and checked off what actually made it into the game and what didnt. And does it count that a particular change only works for about 20mins then doesnt until a server restart ie. Leaderboard changes. Its like they have two or three groups who dont communicate with each other. Or who do but are telling porky pies to each other. We have to face the fact that we honestly can expect more of the same at the end of Feb (early March). Good luck investigating the shit that the patch broke, and good luck then trying to fix it quickly. |
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2013-02-04, 11:03 PM | [Ignore Me] #6 | ||
Corporal
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I'm sure they didn't want to release a patch that FUBAR'd the game, there's just some stuff you can't test internally. We all know they're working hard to find a fix.
I think the lesson here is that an external test server is desperately needed. |
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2013-02-05, 05:22 PM | [Ignore Me] #13 | |||
Contributor General
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2013-02-05, 10:07 PM | [Ignore Me] #15 | ||
Private
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It definitely runs way better now. But it's still there on some key situations. As example: When approaching / going with vehicle groups of your own faction. Then FPS start to jump again.
I would bet my ass, it has to do with the friendly vehicle / real threat rendering priorization. |
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