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Old 2013-02-05, 04:36 PM   [Ignore Me] #1
EVILPIG
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Universal Characters


I brought this up in Beta and some fought it hard. Now that we're here, how do you feel now? Universal characters means you get to make 1 character for each empire and when you log in, you may choose what server to play on. Characters and outfits being unique, you could gather and play on any server. It has pros and cons. Some pros are that you'd have a chance to be exposed to every other character and outfit in the game. If your preferred server was lame, you could play on another. Cons are concerns about populations fluctuating so much, though the lack of stagnation would be good in my book.

As I have always said, I wish PS2 had just made one server.
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Old 2013-02-05, 04:50 PM   [Ignore Me] #2
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Re: Universal Characters


Universal Character? sounds good. I think premium members should be allowed to have universal Characters. I'm all for it. Would love to see The Enclave VS 666th Devil Dogs and have all outfits have a chance to play against each other.
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Old 2013-02-05, 04:55 PM   [Ignore Me] #3
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Re: Universal Characters


I can see the happening when they bring in the Esports. But it may be restricted that that competitive mode.
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Old 2013-02-05, 05:00 PM   [Ignore Me] #4
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Re: Universal Characters


They need to do this (as I too have been saying since beta).

I've put $75 into the game through SC purchases thus far, but I don't feel the need to "become a member", because the stuff offered really doesn't do anything for me personally. As a result of not being a member, my money is somehow worth less and I have to wait in queue, even though I have spent more in two months than a person who only bought a $15 membership. There in lies the problem with this "free2play" model.

I'll buy a lot of things in the game and I will spend a lot of money on PS2 over the years, so I really don't enjoy being thrown under the bus simply because I don't happen feel the need to subscribe to the game. This is especially true given the amount of money (and goodwill) I have spent on SOE games over the years.

With account bound or "universal" characters, at least I'd be able to play my character without having to sit in a queue, regardless of subscribing to the game or not.
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Old 2013-02-05, 05:03 PM   [Ignore Me] #5
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Re: Universal Characters


Dude I think we are definitely on the same page. A long freaking time ago I posted about an idea I called one planetside universe. Exactly what EP just said. The pros for this are big.
1- Metagame of moving the entire outfit for an evening raid. I would love to go to Mattheson and shoot at some azure twilight guys.
2- Outfit training, want to get a shit ton of practice moving your outfits around an amp station etc. and work out tactics but you always are getting into a fight. With this you can go to an empty server and get the practice your guys need to be more competitive.
3- Vehicle training, personally i wish I could have some practice in my flying vehicle of choice for longer than a minute before getting shot down.
4-big fights, you cant go to where the biggest fights are at because your characcter with all its unlocks and certs is stuck on one server
5-little fights, sometimes a brother could just use some casual play with friends without being shot at costantly by an entire army.

Im also a big proponent of server and faction allegiance. Like in many other MMOs I would restrict this kind of awesome freedom with both a level and a time restriction. The bottom line is these raids would be allowed maybe twice a week for a few hours at a time and wouldnt be available until you hit a particular level.

I love this idea and I want this in planetside 2.
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Old 2013-02-05, 05:15 PM   [Ignore Me] #6
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Re: Universal Characters


Agreed they should do this, make it a premium feature.
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Old 2013-02-05, 05:16 PM   [Ignore Me] #7
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Re: Universal Characters


I support this as long as there is a cooldown for switching servers. It should help the pop stability issue some.
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Old 2013-02-05, 05:17 PM   [Ignore Me] #8
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Re: Universal Characters


I really want to have a universal character. I'd probably log into the same server as I am right now, because I have no reason to leave, but I really dislike that I can't hop onto another server to join someone who's doing a stream or to meet up with a friend who's also playing. Also I'd like to just use my three character slots for one guy of all factions, instead of having to double up on one if I want to play on different servers.
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Old 2013-02-05, 05:19 PM   [Ignore Me] #9
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Re: Universal Characters


Originally Posted by Hamma View Post
Agreed they should do this, make it a premium feature.
Please tell me you don't mean "members only". I'd pay X SC to use it each time, but I still would not feel the need to have a subscription.

If this is supposed to be a subscription based game, then just make it one.
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Old 2013-02-05, 05:41 PM   [Ignore Me] #10
Ghoest9
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Re: Universal Characters


All games should do this.
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Old 2013-02-05, 05:41 PM   [Ignore Me] #11
Roy Awesome
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Re: Universal Characters


It would be nice if they had one regional server (West, East, EU), and have multiple instances of continents. We could have 9 continents (2 instances of each) and logical continent locking without having more continents in the game.
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Old 2013-02-05, 06:24 PM   [Ignore Me] #12
basti
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Re: Universal Characters


This again?

DIdnt i tell you folks ages ago what this would do to the game? Loosing right now on server A? LETS HOP TO SERVER B LOL!

This would be the same effect as Faction hopping had in PS1. Dont bloddy do it!
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Old 2013-02-05, 06:40 PM   [Ignore Me] #13
EVILPIG
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Re: Universal Characters


Originally Posted by Roy Awesome View Post
It would be nice if they had one regional server (West, East, EU), and have multiple instances of continents. We could have 9 continents (2 instances of each) and logical continent locking without having more continents in the game.
I suggested this in Beta and was pretty much flamed.
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Old 2013-02-05, 06:53 PM   [Ignore Me] #14
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Re: Universal Characters


Originally Posted by EVILPIG View Post
I suggested this in Beta and was pretty much flamed.
I think some preconceptions are finally being left behind. This kind of addition would create a goal for end game content. This sort of thing might be a game changer.
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Old 2013-02-05, 07:02 PM   [Ignore Me] #15
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Re: Universal Characters


Yea I don't know why it would be flamed. Honestly, I can't see how this would create the 4th empire more than the F2P and existing mechanics do.
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