Orbital Strike/Commander customizations coming, CR (certs) needs to be reworked - Page 3 - PlanetSide Universe
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Old 2013-02-25, 07:29 AM   [Ignore Me] #31
psijaka
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Re: Orbital Strike/Commander customizations coming, CR (certs) needs to be reworked


There is a way that this could be made to work for resources; that is it depletes the resources of the entire squad. Say the Orbital Strike consumed 4500 of each resource from the squad, this would mean that a squad of at least 6 would be needed for a strike to be launched, and that launching the strike would be a big responsibility; hampering your entire squad's ability to draw tanks, aircraft, whatever. Would keep things in check.

I also think that SoE should think of intorducing a "Leader" class, with no special abilities other than that of leading a squad, placing beacons, calling in strikes etc. They should just get a standard Carbine, SMG, AR, a couple of frags and that's it; their value is as a leader.
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