Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: the most important invention since sliced bread.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2013-03-19, 10:34 AM | [Ignore Me] #31 | ||
Corporal
|
Miller has that problem since forever. Its all lag related... Miller had horrible lags pre-GU4 (no ammo refill, repair lag etc), then they fixed it somewhat and reintroduced it with GU4.
Now you get oneshot by ARs/LMGs/Carbines because all the bullets register at the same time. Or the simultaneous kills happen. Or you kill enemies only to die 2sec later to the guy you just killed xD |
||
|
2013-03-19, 12:19 PM | [Ignore Me] #33 | ||
Staff Sergeant
|
You know, I was thinking of posting a thread like this a while back. At first I thought I was going mad. Then I realised I am already . Before GU2 I would perhaps have this scenario once or twice every so often. Since GU2 it's been almost every day.
|
||
|
2013-03-19, 12:24 PM | [Ignore Me] #34 | ||
Major
|
The first couple of times this happened after GU04 I thought it was kinda comical. Then I realized it was due to the lag and started to happen at any fight that appeared to start at the same time. That made me use up all my claymores because then I realized that even if people saw the claymore before it blew up the server was going to kill them anyway... got like 10 claymore kills in the same place in a tech plant with about 20 minutes. Good times.
|
||
|
2013-03-20, 03:57 AM | [Ignore Me] #35 | |||
Private
|
|
|||
|
2013-03-20, 11:28 AM | [Ignore Me] #38 | ||
Sergeant
|
Simultaneous kills never bothered me, as it was a step up from what usually happens
It definitely increased after GU2, I made this thread about it. |
||
|
|
Bookmarks |
Tags |
mar20hot |
|
|