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PSU: Planetside just a game?
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2013-04-20, 09:16 AM | [Ignore Me] #2 | ||
Second Lieutenant
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The PTS was a good thing, but WE MUST BE ABLE TO USE IT FOR ITS PURPOSE.
Please SOE, don't be HiRez. Tribes:Ascend had this problem with almost every new weapon; you name it it was OP when it came out. F2Players who didn't unlock it immediately got shafted, so then they had to Shaft the people who DID unlock it to compensate. Money was made, Temper was kindled, and memories were created. Were lessons learnt? By HiRez, I think (hope) yes. By other people in the Industry? SOE FIXIT. |
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2013-04-21, 09:52 AM | [Ignore Me] #9 | ||
Major
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They're well balanced, they're not as good as the default pistols in most cases, you're just noticing them lots because lots of people have them and are playing with them. The only class that would chose them over their primary for combat are snipers, every other rifle kills faster
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2013-04-21, 11:13 AM | [Ignore Me] #11 | ||
Second Lieutenant
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Yo, I heard something about them killing Infiltrators faster. It's not because they have less health, is it, because I thought all classes had 1000HP standard. Then is this more like a Damage Bonus to that class for no reason whatsoever?
Anyway, after hearing this, I thought: "Wow, this thing really is more Ambassador than Enforcer." |
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2013-04-21, 11:19 AM | [Ignore Me] #12 | |||
Master Sergeant
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Every class except infil has 500 shields = 1000 total Infil only has 400 shields = 900 total The Commish does 450 damage @8m or less = 2 shots to kill an infil without nanoweave, 3 shots to kill anyone else |
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