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2013-05-03, 09:28 AM | [Ignore Me] #17 | ||
First Lieutenant
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I think the addition of the Harraser helps divesify the ground vehicles in the game and fills a needed roll. I think this patch will be the first big boost toward more diverse gameplay, the over all feeling and look of this patch is excellent. IMO of course...
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2013-05-03, 09:41 AM | [Ignore Me] #18 | ||
PSU Admin
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Overall this vehicle is a big win for the game.
In short: It's fun to drive. It's fun to gun, and the art design and model look dead sexy. Easily a win for SOE and a great addition to the game I cannot wait to see future vehicles. That being said I do think it's just a little bit to flimsy at times.. but not enough to take away from the fun I was having. |
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2013-05-03, 09:54 AM | [Ignore Me] #19 | |||
First Sergeant
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2013-05-03, 11:01 AM | [Ignore Me] #20 | |||
First Lieutenant
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I think the other Hummer type vehicle they teased..... Could be the less flimsy 5-6 person transport vehicle to round out the ground troop transport options. Bringing more diversity to ground vehicle and infantry combat & troop movement. Now if they can just add a 2 person aircraft.....and give the Galaxy some certs taking away seats for bomb bay doors.....the air would round out nicely was well. |
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2013-05-03, 12:01 PM | [Ignore Me] #22 | ||
some more feedback:
the cockpitview seems a little off. i think the hood needs to be visible. looking out of a harasser in ps1 felt more correct. but i don´t like the cockpitview on all the vehicles. can´t name what is wrong, it just feels weird in ps2. but the harasser is the most fun vehicle we have so far! great addition! now for the aircrafts, please make a common pool aircraft for one pilot (no gun) with two max capable rumble-wings and a tailgunner. ( like the thing had, the bountyhunters used to hunt riddick on that ice planet)
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-03, 02:01 PM | [Ignore Me] #24 | ||
Private
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I put a couple hours into the Harasser yesterday, as well as 1,600 Certs and 750 SC on Lumifiber.
I love the vehicle, I love the speed, the handling, the armor, the turbo, the weapons, the rumble seat. I love almost every aspect of the vehicle. I have only two complaints/requests. I wish the wheels would 'clip' with the world better, as it's INCREDIBLY easy to flip a harasser if you touch a bump right at the start or landing of any kind of jump/air time. (You can also drive through doorways like a flash, your wheels no-clip through the walls) That and the sound of the engine, I wish the vehicle had a 'transmission' so to speak so the sound would change at different speeds, like the flash has. In reguards to another play mentioning a 5-6player ground transport, I don't see that as a possibility in Planetside 2, as there is simply no room for it. The Sunderer is far to fast for there to be room for a 5-6 player transport that would not be TOO fast for it capacity, in Planetside 1, Sunderers were much slower(As was everything else) So, they hauled 12 people around, but at about 40-50KPH. Now in PS2 they are more along the lines of 65-80KPH(With Racer) In PS1 there was the deliverer, which was a 5 man transport if I recall, and it performed at about 55-60KPH. In PS2, theres no room for that, as the Harasser is now at about 85KPH for 3 people, and Sunderer at about 65+KPH for 12 people. |
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2013-05-03, 10:39 PM | [Ignore Me] #26 | ||
Sergeant
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I rode around in a harasser for a few hours last night with a driver who spends lots of time in MBTs and flashes. He's a very good driver and really had fun with the harasser, doing broad-slide 180s, jumps, etc.. Even though I was doing well as the gunner, after a couple hours he didn't want to do it anymore, because he wasn't getting much XP, less than a third of normal for a flash or a Vanguard.
The rumble seat is good for transportation, but it didn't work so well as a three man attack vehicle because the rumble seat is such a dangerous place to be in a fight. When the harasser starts taking fire, the guy in the rumble seat dies quickly. I was killed there many times, often by strikers which seem to kill the rumble occupant on the first rocket (and the rumble seat can't hear the the lock-on warning sound). Even a MAX doesn't last too long there. The engine sound is very loud and not directional, as other have mentioned. |
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