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2013-06-04, 02:52 PM | [Ignore Me] #16 | ||
Another good idea.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-06-04, 02:57 PM | [Ignore Me] #17 | |||
Contributor Lieutenant Colonel
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Of course you can always go with the carrot on a stick method, that could work as well. Personally I can't get the damn thing to stay stable. |
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2013-06-04, 03:01 PM | [Ignore Me] #18 | |||
First Sergeant
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2013-06-04, 03:33 PM | [Ignore Me] #19 | |||
There's that to. That made me stop testing when the test server first went live. Couldn't stay on for more than 10-30 mins.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-06-04, 03:59 PM | [Ignore Me] #20 | ||
i think rewarded testweekends would be awesome!
everybody gets a chance to test, no matter what time he is able to come on, and the server would have a stable population all weekend. the devs could start specialised tests whenever they think the population number serves their purpose best without further announcements. they see 300 people on test, they start putting big red commands onscreen and watch. could turn out extremely dynamic if the incentive is worth testing on a weekend. like some station cash for every 30 minutes of active play on test. an activity sensor is already in place and idle logouts could be adjusted so that idly players never gain the sc. and when we still had auraxium as a ressource, later on there was a warpgate check applied to prevent warpgate idlers from gaining auraxium, so this system could also be used.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-06-04, 07:18 PM | [Ignore Me] #22 | ||
First Sergeant
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Something about the poll. Like the questions or not, they are not suggesting a solution to anything, they are simply there to help feel out the community. They do not reflect my beliefs on the subject.
And if you have not played on the test server, and/or dislike the concept I really Really want your opinion. There are plenty of people who will vote For the test server and things related to the test server, but I also want people who even hate the idea of having the test server. Your responses are just as (And one might argue, considering how polling is on the internet) more important than those of people who support the system. |
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