WTF did they do to the VR? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: No touchy!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2013-06-05, 06:08 PM   [Ignore Me] #1
Chewy
Major
 
WTF did they do to the VR?


http://steamcommunity.com/sharedfile.../?id=150802250

I log in to see how the Reaver works now and I find THAT in the VR. It makes any long range testing useless.

What the hell else did they do n GU10? I don't recall THAT being in the patch notes and more or less kills long range vehicle tests and what zoom levels are great for what ranges.
Chewy is offline  
Reply With Quote
Old 2013-06-05, 06:55 PM   [Ignore Me] #2
Stanis
Master Sergeant
 
Re: WTF did they do to the VR?


It looks sensible from the ground.

Now imagine if they made that kind of terrain mapping, with a digital overlay as some form of 'advanced hud'.

That'd be a cool option instead of say Night Vision for vehicles or maxes.
Stanis is offline  
Reply With Quote
Old 2013-06-05, 09:08 PM   [Ignore Me] #3
AThreatToYou
Major
 
AThreatToYou's Avatar
 
Re: WTF did they do to the VR?


I am getting flashbacks from MechWarrior 2's "enhanced vision". Want.
AThreatToYou is offline  
Reply With Quote
Old 2013-06-05, 09:21 PM   [Ignore Me] #4
Taramafor
Sergeant Major
 
Re: WTF did they do to the VR?


It might be the draw distance. Try turning it up if it's not at max and see if there's a change.

If it's not that, this might want to be worked on. Long range weapons do need being tested too.

Threat: That would be a neat feature to have. Maybe have a suit add on for Infiltrators to see like you do in VR (only everywhere. White grid with black ground and such) and have people highlighted to stand out (so it would be a detection addition).

Of course, vehicles wouldn't be quite as noticeable with it activated to balance it out (or maybe the Inf's need a good buff like that? Not like they can damage them after all).

Last edited by Taramafor; 2013-06-05 at 09:25 PM.
Taramafor is offline  
Reply With Quote
Old 2013-06-06, 12:11 AM   [Ignore Me] #5
Chewy
Major
 
Re: WTF did they do to the VR?


Originally Posted by Taramafor View Post
It might be the draw distance. Try turning it up if it's not at max and see if there's a change.

If it's not that, this might want to be worked on. Long range weapons do need being tested too.

Threat: That would be a neat feature to have. Maybe have a suit add on for Infiltrators to see like you do in VR (only everywhere. White grid with black ground and such) and have people highlighted to stand out (so it would be a detection addition).

Of course, vehicles wouldn't be quite as noticeable with it activated to balance it out (or maybe the Inf's need a good buff like that? Not like they can damage them after all).
It isn't a draw distance thing, it's a new VR feature and I don't like it at all.

If you get airborne and go to the roof you'll see that the ground will never have that effect. In fact the effect is pushed BACK the higher you go! It's a another render bubble added just for the VR to make it look VRish. Like how vehicles, infantry, and plants have their own render distance. I think it's just about 500m or so on the ground (didn't test it). But 500m is lock-on distance and tanks NEED to be able to snipe past that to stay safe from them. I often find fights in north Indar need such long shots or risk a sunderer getting close to deploy and if you don't take it out ASAP then you got 12 guys at your back door with more if the driver sets up.

Not in the patch notes and I didn't see an option to remove/limit it. Some might call this a minor thing, and it is, but without very long range testing in VR then you're stuck with doing it in live fights where you may not get more than 1 try. The reason for the VR was for pure testing and I abuse that every time I get a few free moments. I am learning to fly in the VR. I can't fly jets as is, with this the land blinds me and removes the details of depth in the background.
Chewy is offline  
Reply With Quote
Old 2013-06-06, 12:14 AM   [Ignore Me] #6
AThreatToYou
Major
 
AThreatToYou's Avatar
 
Re: WTF did they do to the VR?


The thing about MechWarrior 2's enhanced vision is you could see through walls and the ground. Supposedly it was a magnetic vision.

That would be awesome in PS2.
AThreatToYou is offline  
Reply With Quote
Old 2013-06-06, 09:32 AM   [Ignore Me] #7
Rolfski
Major
 
Rolfski's Avatar
 
Re: WTF did they do to the VR?


I hate it. It makes it almost impossible to practice dogfighting and bombing runs.
It serves no purpose but annoying people. I doesn't even look that cool.
Rolfski is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:13 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.