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Old 2013-04-25, 03:53 PM   [Ignore Me] #1
Darkard
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Blatant Hackers on Miller


Getting pretty regular now.
And by regular I of course mean "fucking annoying"

Hiding in walls at bases and killing people heading for Control Points and totally ruining huge fights.

This pretty much proves that there is NO automatic Anti-Cheat in place right now when these guys are operating for hours at time raking in hundreds of kills.
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Old 2013-04-25, 05:30 PM   [Ignore Me] #2
Rolfski
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Re: Blatant Hackers on Miller


Got one on tape in Manu biolab today shooting TR through the spawn room walls again and again. Got me tons of xp on my revive grenades though
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Old 2013-04-26, 10:45 AM   [Ignore Me] #3
Snydenthur
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Re: Blatant Hackers on Miller


I haven't seen one for a while now.
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Old 2013-05-01, 02:27 PM   [Ignore Me] #4
MaxDamage
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Re: Blatant Hackers on Miller


They were daily last week, during alerts, for hours. Serious problem. It seems there is more of an active GM presence lately on Miller this weekend and since, though.

Cheats are unbelievably frustrating. PS2 is how I spend my rationed downtime, and to have them rampant during alerts, it only really takes one to ruin everyone's game.
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Old 2013-08-20, 01:23 PM   [Ignore Me] #5
OmegaPREDATOR
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Re: Blatant Hackers on Miller


Originally Posted by Rolfski View Post
Got one on tape in Manu biolab today shooting TR through the spawn room walls again and again. Got me tons of xp on my revive grenades though
Yesterday LazyTR do the same during bio labs alert ...
Seems I may do the same with my grenade launcher, but I only aim on people who go out of the spawn, not ON the spawn.

Can't understand why they continue to do that ? Try shoot someone runing is funny, spamming non moving people is ...
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Old 2013-08-20, 03:17 PM   [Ignore Me] #6
Rumblepit
Second Lieutenant
 
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Re: Blatant Hackers on Miller


best thing to do is the /report all the hackers you come across, but keep a list of all the names,and when a dev gets online ,pm him ,and give him the list .

you wont get to much support here, most like to think this isnt a prevalent problem in game, and they want to keep it that way.

Last edited by Rumblepit; 2013-08-20 at 03:29 PM.
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