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2013-11-30, 09:40 AM | [Ignore Me] #1 | ||
Lieutenant Colonel
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This was an issue since the beginning but back in the summer it became worse not better and it hasnt changed.
NC and TR shotguns have extreme drop. Vanu dont. Yes Vanu have lower velocity - but the situations where long range shooting works well(since you need to make 3 hits) are stationary targets, so the velocity doesnt really matter. This allows Vanu Light Assault playstyle that is much less viable as TR or NC.
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2013-11-30, 03:00 PM | [Ignore Me] #2 | |||
Staff Sergeant
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Ffs, only difference in the shotguns that i've seen is that NC ones hit a bit harder.. or so it feels atleast. EDIT: For the record, i haven't played with my main for few weeks now, i needed a change so i've been ranking up my TR character. I haven't found the gameplay any different apart for some obvious things (Striker, Vulcan, Minigun, Prowler etc). I bought the Uppercut just out of interest, and it's just as shitty as the VS pump-action i have, forgot its name. Last edited by Plaqueis; 2013-11-30 at 03:07 PM. |
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2013-11-30, 03:21 PM | [Ignore Me] #3 | |||
Major
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The standard shotguns are essentially all identical except for one simple fact: VS shotguns with slugs do not have bullet drop. Ergo, they are dramatically more effective... in fact, they are actually USABLE as a semi-auto rifle, albeit a tad short-ranged. What's gained out of this is essentially a weapon that the NC and TR do not have. Does it make a difference in balance? Right now it doesn't so I'm fine with the way it is. |
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2013-11-30, 03:27 PM | [Ignore Me] #4 | ||
Second Lieutenant
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Yeah it's really not that big of a deal, you can use the NC and TR variants for the same thing if you oh I don't know, account for bullet drop? The thing you have to do with every weapon anyhow on NC and TR.
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2013-11-30, 03:39 PM | [Ignore Me] #5 | |||
Staff Sergeant
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I do agree on the balance though, it means absolutely nothing regarding to it. Last edited by Plaqueis; 2013-11-30 at 03:45 PM. |
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2013-11-30, 03:43 PM | [Ignore Me] #6 | ||
Staff Sergeant
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Can't say about NC weapons, but i haven't found TR guns all that different, except maybe Hailstorm with silencer (seems to have slightly more drop than the Sirius with same setup). In fact, i found the Rams .50 way easier to shoot and hit than Parallax, just for example.
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2013-11-30, 04:13 PM | [Ignore Me] #7 | |||
Lieutenant Colonel
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Go away. If you dont play the game enough or well enough to understand how the weapons work you have no business griping about the people who do understand when they talk about it. When you make counter arguments that include factual mistakes you look like a <moderated.>
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2013-11-30, 04:15 PM | [Ignore Me] #8 | |||
Lieutenant Colonel
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Im guessing you dont spend time using slugs to snipe with light assaults. When you have to make 3(or maybe 2 head shots and a body shot) head shots to kill someone at 100 meters with a slow firing gun it matters.
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2013-11-30, 04:26 PM | [Ignore Me] #9 | |||
Staff Sergeant
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The shotguns are just fine as they are. If there's some fine tuning needed, it surely is way way down on the the 'things needing a fix'-list. |
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2013-11-30, 04:29 PM | [Ignore Me] #10 | ||
I don't see the issue, by that I mean I don't think it's an actual issue ingame since so few people seem to use slugs or they are otherwise so ineffective compared to other medium/long range choices that it doesn't really matter.
It's obvious that the VS shotguns are superior in this respect, but I don't think it has any real consequence balance wise. I also don't see a reason for such hostility.
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2013-11-30, 04:34 PM | [Ignore Me] #11 | |||
Staff Sergeant
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Use the shotgun as CQB weapon as it's supposed to, and there's no difference whatsoever in them afaik. My statement about the NC ones are based on 'feel' just like i said on the earlier post, i don't know why that is. Maybe NC just uses them more or something, i dunno. |
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2013-11-30, 04:49 PM | [Ignore Me] #13 | |||
Lieutenant Colonel
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2013-11-30, 04:51 PM | [Ignore Me] #14 | ||
Lieutenant Colonel
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Yes you have to let the sights "settle" if you want accurate follow up shots. Im not sure the the first shot recoil is more than the second shot but its a moot point because you have to wait for the bloom either way.
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2013-11-30, 04:56 PM | [Ignore Me] #15 | ||||
The "no drop" benefit is vanu specific so I guess the only way to bring the NC/TR in line with the VS would be to reduce the drop to such an extent that it no longer really matters. I think slugs were more of an afterthought when it came to giving the shotgun longer range capabilities.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-11-30 at 05:15 PM. |
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