Invisible Snipers Are Impossible... or are they? - PlanetSide Universe
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Old 2003-04-10, 05:31 PM   [Ignore Me] #1
MilitantB0B
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Invisible Snipers Are Impossible... or are they?


One thing I love about T2 was taking people out at a range while invisible. I heard that you can't do that in this game (Thanks you SOE!!) but I think there might be a way. The AMS cloaks everything in a radius, what keeps someone from being specced to drive an AMS, and shoot a bolt driver? You could get an ams, drive it to the hill you want to snipe from, set the AMS so only people in your squad can use it (but since you are alone, that would just be you) and snipe away. You wouldn't even have to go anywhere to get more ammo. You would still get uncovered eventually, because of darklight vision, but it would take a far sight longer then just sitting there with your face hanging out. Anyways, just something I came up with during Chemistry. What do you guys think?
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Old 2003-04-10, 05:32 PM   [Ignore Me] #2
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Re: Invisible Snipers Are Impossible... or are they?


Originally posted by MilitantB0B
One thing I love about T2 was taking people out at a range while invisible. I heard that you can't do that in this game (Thanks you SOE!!) but I think there might be a way. The AMS cloaks everything in a radius, what keeps someone from being specced to drive an AMS, and shoot a bolt driver? You could get an ams, drive it to the hill you want to snipe from, set the AMS so only people in your squad can use it (but since you are alone, that would just be you) and snipe away. You wouldn't even have to go anywhere to get more ammo. You would still get uncovered eventually, because of darklight vision, but it would take a far sight longer then just sitting there with your face hanging out. Anyways, just something I came up with during Chemistry. What do you guys think?
You can't see players that are outside of the AMS cloak field while inside of it so if your doing what I think your doing your going to have to exit the field, search for a target, take the shot, then run back inside. I really don't think your going to last very long doing this cuase as soon as you hit something I'm pretty sure every counter-sniper in the area your attacking will be scanning the horizon for your ass.
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Last edited by Terik; 2003-04-10 at 05:38 PM.
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Old 2003-04-10, 05:34 PM   [Ignore Me] #3
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Blast it all!! Another exploit foiled by good planning and common sense by SOE!! You will rue the day!!
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Old 2003-04-10, 05:51 PM   [Ignore Me] #4
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Yep... that's some good coffee...

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Old 2003-04-10, 06:01 PM   [Ignore Me] #5
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Wait thats gay, your empire cant shoot outa the bubble but the enemy can....?

But hey.......set your ams behind the hill so far that the bubble just gets to the tip of the hill, thn stay in the bubble and shoot......its like...smart...till sum dumbass on ur team sees this unmane ams and drives it away.....
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Old 2003-04-10, 06:28 PM   [Ignore Me] #6
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lol.. wouldn't you also be able to see the AMS? even if it was behind the hill it wouldn't be very difficult to spot from the air.
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Old 2003-04-10, 06:43 PM   [Ignore Me] #7
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Uh... lemme reiterate what was said so all is clear:

The AMS cloaks everything within "X" amount of yards.
(X being unknown number)
Players outside cannot see vehicles/players inside the field.
Players inside cannot see vehicles/players outside the field.
Any player can shoot through the invisibility field or pass through it normally.

Or so I'm told...
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Old 2003-04-10, 06:53 PM   [Ignore Me] #8
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One thing I love about T2 was taking people out at a range while invisible.
Interesting, because invisible snipers is one of the few things I hated about T2 with a passion Although if memory serves you couldn't do that unless you were playing a mod
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Old 2003-04-10, 08:06 PM   [Ignore Me] #9
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Originally posted by Happy lil' Elf
Interesting, because invisible snipers is one of the few things I hated about T2 with a passion Although if memory serves you couldn't do that unless you were playing a mod
Thats why I stuck to normal tribes my friend, no sniping while invisible in normal tribes.
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Old 2003-04-10, 08:42 PM   [Ignore Me] #10
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Wait in T2 you have backpacks for different things, and youn eed the enrgy one to fire the sniper rifle, so you cant have the cloaking backpack, so how did you snipe people with cloaking??
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Old 2003-04-10, 08:46 PM   [Ignore Me] #11
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Originally posted by SpikeSpiegel
Wait in T2 you have backpacks for different things, and youn eed the enrgy one to fire the sniper rifle, so you cant have the cloaking backpack, so how did you snipe people with cloaking??
Well, in certain MODs they have sniper rifles that fire invisible projectiles and can be fired with any pack which really makes getting a vehicle (at an outdoor vehicle station) or doing anything that requires you to remain stationary while outdoors for even a second a real pain.
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Old 2003-04-10, 08:51 PM   [Ignore Me] #12
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One thing I loved about the Tribes sniper rifles was that they gave away the position of the sniper when firing. As far as I'm concerned, for a big outdoor game like Tribes, the rifle making it obvious where the shot was fired from is absolutely necessary. Without the sniper being given away when firing, it's virtually impossible to make it balanced, because it'd be too hard to find a sniper, and that would make him/her overpowered.
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Old 2003-04-10, 08:58 PM   [Ignore Me] #13
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Old 2003-04-10, 09:20 PM   [Ignore Me] #14
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You really are an expert spammer, aren't you?
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Old 2003-04-10, 10:26 PM   [Ignore Me] #15
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Yes he is, but dont worry after awhile hamma gets mad at trolls.

The cloaking field working both ways was correct, and you cant set an AMS to spawn only your squad. You can set it that only your squad or yourself can drive it or use the trunk (not trunk on an AMS, its a portable equipment terminal, defeats the point of a trunk). Its pointless to have a spawn point for only 10 people when attacks that depend on AMS support could have upwards of 50 people, so a squad only option wouldnt be included.
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