Originally Posted by Graywolves
But we all know that if akimbo/dual-wielding is implemented you're just going to be firing two weapons at a big CoF around the center of your screen.
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I prefer dual reticules. For instance when using dual pistols you would see 2 reticules. Firing one (left clicking) only slightly changes the reticule of the other. So while the base accuracy might be higher and the accuracy modifier per shot might be slightly higher than a single gun you could conceivably control your fire by alternating left and right shots.
Again though balancing is done via a weapon matrix defining dual weapon modifiers for every weapon in the game in combination for every weapon in the game. So pistol + grenade is different than pistol + med tool or pistol + pistol or pistol + assault rifle etc. It also defines combinations that aren't allows like 2 handed weapons like the TR machine gun as a simple example. However, since rocket launchers are shoulder fired you have the fun of allowing say a loadout with dual rocket launchers.
I think this point is kind of moot though. You'll notice on the inventory screen they're already too far in development for radical changes like this. That's why this was brought up months ago, but the devs apparently though it was a no-go.