Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Where being gay is ok!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: Do you want Jump Pads (as seen)? | |||
Yes | 105 | 56.45% | |
No | 81 | 43.55% | |
Voters: 186. You may not vote on this poll |
|
Thread Tools | Search this Thread | Display Modes |
2012-05-19, 07:39 PM | [Ignore Me] #136 | |||
Brigadier General
|
It would also solve the problem of players heads popping up for snipers to hit from behind cover. Ziplining players would stay at a horizontal plain between their start and end point (unless the zipline itself went between a lower and higher point). The only kind of strange thing would be seeing a MAX suit running along a zipline, but that probably wouldn't look any stranger than a MAX flying off a jump pad, so no real loss there. |
|||
|
2012-05-20, 02:13 AM | [Ignore Me] #140 | ||
Private
|
Frankly... I'm floored at how many people like this.
This is the first thread I've read on the topic since watching the night-ops video. I fully expected to find a seething ball of nerdrage over this "Wile E Coyote, looney Tunes, ACME giant spring human catapult crap. Instead I find the yeas outnumbering the nays... :Boggle: |
||
|
2012-05-20, 02:17 AM | [Ignore Me] #141 | ||
Major
|
If you look at the "base design variety" poll you'll see that at least some of us are open-minded individuals. We don't want every base to be like this, but to have one or a few that are different livens things up.
Speaks well for the future of the game imo. We can be OPS(TM)/Halo/UT all rolled into one huge game. Why would you play any other? |
||
|
2012-05-20, 03:24 AM | [Ignore Me] #142 | ||
Captain
|
Im sure it would help if the jump pad were powered by a gen and if you took out the gen, It would disable the pads. I dont mind them being in the game as I can see the point of them being there. I dont think I would hate to be in a MAX having to try and get across one of those bases on foot, since we dont even know if the MAX running mode is still in the game as well as the vanu MAXs jump ability is gone, It would take a good 5 minutes to help reinforce the other side of the base.
|
||
|
2012-05-20, 05:10 AM | [Ignore Me] #143 | |||
Private
|
Lets not encourage tactics like scouting the enemy's movements so we know which direction they are coming from and can deploy accordingly. Lets do away with trying to be sneaky and pulling the enemy away from the main attack force so they are not ready when we attack from the south and not the north like it looked like we were doing. Hell why not just do away with the large maps entirely and only have 1 hex to fight over so no-one is ever more than a few seconds away from any fight? /sarcasm off. As a generality I am against fast travel options in most any game. Especially so when you are talking about the possibility of moving hundreds of players around extremely fast. |
|||
|
2012-05-20, 07:46 AM | [Ignore Me] #144 | |||
Colonel
|
That said, the gap is closing on this poll, slowly but surely the supporters are losing ground. |
|||
|
2012-05-20, 07:53 AM | [Ignore Me] #145 | ||
Major
|
I dont mind this that much, the caves did have similiar mechanics in PS 1. Im more concerned about the TTK tbh. If you remember what it was like to spawn/die/spawn/die in ps 1 defending a base, imagine what it will be like now when we die even faster ... and with more people playing.
|
||
|
2012-05-20, 08:12 AM | [Ignore Me] #146 | |||
Major
|
This poll shows that put against the wall, people would rather not have only maniacal man cannons in their bases. |
|||
|
2012-05-20, 09:15 AM | [Ignore Me] #147 | ||
Major
|
No.
Never. I'd rather have the Light Assault have a unique function where when approaching location of previous 'jump pad' location, they are prompt to do a jump-thrust action into location like the previous 'jump pad'. I say previous because I really don't want to see them again.
__________________
[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL PlanetSide 2: Alien Incursion (PlanetSide 2 Steam Community Group) Last edited by Tikuto; 2012-05-20 at 09:17 AM. |
||
|
2012-05-20, 10:35 PM | [Ignore Me] #148 | ||
Brigadier General
|
To be fair, it's been pretty even, with an edge towards supporting them, for pretty much most of the polls existence. The poll is staying pretty much the same, with a lot of people against them and slightly more in favor of them.
|
||
|
|
Bookmarks |
|
|