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PSU: incoming max units? i hope she can handle that.
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2012-03-24, 07:17 PM | [Ignore Me] #136 | |||
PSU Admin
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http://www.planetside-universe.com/p...dit-qa-107.htm Unless you are referring to some other sort of writeup |
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2012-03-25, 04:35 AM | [Ignore Me] #137 | ||
Private
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Just wanted to chime in and say thanks for picking my question for the cover, if you will, of the Q&A Summary(The convenience item question).
I thought it deserved a little more attention as it didn't receive much on Reddit and I think it's something people need to think about and discuss during beta to make sure it's implemented properly. |
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2012-03-25, 08:25 AM | [Ignore Me] #141 | |||
Captain
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They asked something similar but you cant expect any answer from Higby. Decisions about this are on different level than he is.
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2012-03-25, 12:50 PM | [Ignore Me] #143 | |||
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2012-03-26, 03:57 PM | [Ignore Me] #144 | ||
Second Lieutenant
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The more I learn about this game, the more nervous I am becoming.
More and more it sounds like they've been taking steps backward rather than forwards in both design and ambition with this new release. As far as I can tell, there are fewer continents, fewer facilities, and fewer vehicles. Loadouts have been limited, so that's no longer up to the creativity and preference of the player to choose what they carry; they just pick a 'kit' and have to work with what they have in that kit. You can't be a heavy weapons guy who doubles as a medic. It's verbotten in the New Planetside. If it weren't for the updated graphics I would think this was a design document that had been given a few more years to bake before it was released as PS1. I'm also really, really nervous at just how much is being cribbed from Battlefield. I mean, look, I know Higby likes the Battlefield games. I liked Bad Company 2. Thing is, if I wanna play Battlefield, I can just play that; and I imagine people who are in the market for Battlefield games probably feel the same way. SOE seems to be hoping that the 'mmofps' appeal will carry Planetside 2 pretty much all on its own; if it didn't have that feature, it sounds like someone could reasonably confuse PS2 with a really elaborate Battlefield mod. This game seems really low on the innovation, and really high on the imitation. Factor in all the corners they have to cut in order to wrap it all in a nice glossy next-gen bundle and what we're left with is a sequel that will launch as HALF the game the original was when IT launched. I loved Planetside. I played it more than pretty much anyone. I've been drooling over the possibility of a sequel. But the more I learn about PS2, the more that drool is drying up, and being replaced with a really uneasy feeling... |
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2012-03-27, 12:56 AM | [Ignore Me] #145 | |||
Captain
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And about fewer continents. Sad but understandable, just compare the Daggerfall's world map to that of Skyrim. Empire foothold is more serious issue we're dealling with currently, more so than the small number of continents at launch. |
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2012-04-10, 04:49 PM | [Ignore Me] #146 | |||
Thanks I relate to 2142, because thats what I'm familiar with. In BF2142 squadmates could talk to eachother and squad leaders and commanders could talk on a second voip channel. Has PS2 at least got squad voip ? (and can you set it as push to talk client side) |
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2012-04-10, 05:23 PM | [Ignore Me] #147 | |||
Lieutenant General
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Bookmarks |
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