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Old 2012-06-23, 04:19 AM   [Ignore Me] #136
Sabot
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


The Vanu approve of this decision.... Welcome, and good luck at SOE Don't mess it up, mate

Regarding sounds... I tihnk they're very imortant. They don't necessarily have to sound realistic, but definitely powerful imo. 5.56 caliber carbines IRL does sound "wimpy", when compared to rifles of roughly the same size, but with a bigger caliber. An AK for instance will make you deaf... and a 7.62 caliber machinegun definitely makes a sound you want to hide from.

But none of this actually matters in a game, unless it's absolute realism you're going for. 'Cause like he said... it's all about how the weapons feel, and sound is a big part of that.
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Old 2012-06-23, 04:20 AM   [Ignore Me] #137
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Originally Posted by whisenhunt View Post
I'm keeping up with the posts here =)

Thanks for the warm welcomes =D
welcome!

What faction are you going with?


Come to TR we have the best rations!
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Old 2012-06-23, 04:24 AM   [Ignore Me] #138
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Originally Posted by whisenhunt View Post
I'm keeping up with the posts here =)

Thanks for the warm welcomes =D
Welcome to the community! Don't mind the hesitant members they just love this game so much. Just tweet a cool pic or two and they'll be praising your name!
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Old 2012-06-23, 04:33 AM   [Ignore Me] #139
super pretendo
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Fun, depth and strategy > balance

that is all
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Old 2012-06-23, 04:39 AM   [Ignore Me] #140
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


CS and PS are very different experiences. I just hope that Jimmy and SOE know they've got a lot more weaponry to balance, a lot of it should be varied and viable (CS never had many viable weapons, loads of stuff was never used), otherwise the business and skill model breaks down.

The comment from Matt Higby did comfort me though: making PS2 into an e-sport isn't the reason for this hire. Making it a better skill-focused game is good though.

Jimmy's video about CS 1.6 vs CS:Go conveyed the recoil problem well though. It's a small detail to most people but if you play a game for hours on end then it's a big deal.
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Old 2012-06-23, 04:54 AM   [Ignore Me] #141
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


I only have one question: Did the dude ever play Planetside?
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Old 2012-06-23, 04:56 AM   [Ignore Me] #142
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Here we go again , lets post another shit load of articles when we said beta was going to be in a few weeks , we're not interested , just get the bloody beta out like you said you would and stop beating around the bush and wasting our time
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Old 2012-06-23, 05:00 AM   [Ignore Me] #143
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Wow, no thread when I go to bed, 10 pages when I wake up. People really want beta.

Welcome to the community Fps-Doug, from what I've read about you and from what I've heard you say, I feel you'll make a great contribution to the game and am happy you joined.

If you have any questions regarding the different factions and their overall aesthetic appeal, I direct you to my signature picture in which I have included visual proxies to help you grasp their differences.
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Old 2012-06-23, 05:14 AM   [Ignore Me] #144
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Originally Posted by GreatMazinkaise View Post
Definitely nice to see someone added to the team that's not "lawl Battlefield is cool, let's do that..."
I couldn't agree more. At first I was worried, but if he says down with dumbing this game down, he may be just what PS2 needs..

All that being said, we have yet to find out if he's ever played planetside 1 and for how long.. PS1 doesn't play like your average FPS game.. in PS1, no matter what role you choose there is always another role that can counter you easily..

In normal FPS's, it's mainly just pew pew pew.. if 2000 people all pew pew pew at once without having to genuinely think about what their role is and who can counter them and who can't, then PS2 might very well turn into a mindless clusterf*ck of death with no real strategy or coordination..

I'm hopeful and optimistic at this point. We'll see what happens at beta.


Originally Posted by Bazilx View Post
I direct you to my signature picture in which I have included visual proxies to help you grasp their differences.
God i love that signature. XDD (Even if you are terran trash..)

Last edited by Partack; 2012-06-23 at 05:18 AM.
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Old 2012-06-23, 05:31 AM   [Ignore Me] #145
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Great a CS Kiddie deciding the design of PS2. ;_;

EDIT: Ok im starting to like him after reading his posts here...

EDIT2: Oh wait no he didn't even mention playing UT. Screw you quake / TFC lovers. UT:GOTY instagib for life!

Last edited by I SandRock; 2012-06-23 at 05:35 AM.
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Old 2012-06-23, 05:55 AM   [Ignore Me] #146
Figment
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


*ponders how the community would have reacted if every new member to the dev team would have gone through the uhm... "scrutiny" of some people here*


"ZOMG YOU WORKED ON FREE REALMS AND NOT ON SHOOTARZ!? GTFO!111!! D: "

(which we actually saw...)

Seriously, anyone concerned, remember that the first devs PS had never played PS1 either. Besides, I know plenty of people who put 3.000+ hours in PS1 and still footzerg in a straight line. >__> To fully understand PS1 you need a couple years of observant play (not just play) and even then you'll not know every single detail of the game. For designing PS2 that's not needed either, it's not a copy. The most important thing is that lessons on bad things and good things are passed through and that's what we're trying to do here (even if we disagree on good and bad).


What's important is having a keen eye and being able to link observation to ratio. Providing good perception of things like gameplay flow, deeper emotional feel of player-product interaction, passion for game design and I recognise that in the videos posted. So in that sense, welcome aboard!

Afaic, a good choice.


(Now if only he can help make others realise we need AMS spawnpoints. :x )
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Old 2012-06-23, 05:57 AM   [Ignore Me] #147
GuyFawkes
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Originally Posted by I SandRock View Post
Great a CS Kiddie deciding the design of PS2. ;_;

EDIT: Ok im starting to like him after reading his posts here...

EDIT2: Oh wait no he didn't even mention playing UT. Screw you quake / TFC lovers. UT:GOTY instagib for life!
In his 2nd vid he mentions UT and UT2004. Plus hes been playing cs 1.6 for 13 yrs so unless he started at age 5 I think this puts him way beyond kiddie status
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Old 2012-06-23, 06:01 AM   [Ignore Me] #148
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Welcome to the community, Mr. Whisenhunt.

Originally Posted by mbarrett View Post
Here we go again , lets post another shit load of articles when we said beta was going to be in a few weeks , we're not interested , just get the bloody beta out like you said you would and stop beating around the bush and wasting our time
They're the developers. I'd say their time is much more important than ours, as far as beta goes.
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Old 2012-06-23, 06:08 AM   [Ignore Me] #149
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


I love the smell of napalm in the morning.
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Old 2012-06-23, 06:13 AM   [Ignore Me] #150
Kran De Loy
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Re: Jimmy Whisenhunt Joins PlanetSide 2 Team


Edit: wait, wrong thread.

Herp.
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