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Old 2011-07-10, 09:33 PM   [Ignore Me] #136
Sifer2
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Re: Matt Higby doing a Q&A at reddit!


If were allowed to ask him questions I would like to know more about the footholds. How big are they? Is there any Sanctuary like features such as VR training or implants to them? Hell are implants even still in the game?
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Old 2011-07-10, 09:35 PM   [Ignore Me] #137
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by Bags View Post
This is the Q&A thread. Seriously though, you can't expect players to not pester devs, especially when the 8 year sequel has just been announced.

If he's made the choice to post here I'm sure he's come to accept that he'll be barraged with questions.
Oh...crap, this is what tabs will do to you sometimes.
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Old 2011-07-10, 10:07 PM   [Ignore Me] #138
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by Higby View Post
We're definitely going to have voice macros. More than in PS1. Many will be automatic, many will be activatable.
So.. Click a button while pointing at a hacking terminal and you shout 'We need a hacker!", etc? Spotting would also be nice, even if only for squad. I'd looove a context sensitive spot button that gave location details..

*click*

"Incoming Vanguard! 2 o'clock! 150 meters!"

"Incoming Reaver! Northwest! 300 meters!"

"Incoming Troops! Backdoor!"

Obviously it would need a cooldown to prevent spam.
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Old 2011-07-10, 10:12 PM   [Ignore Me] #139
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by Higby View Post
You bet. I appreciate all the questions, it's helping me understand where you guys are coming from too. =)
Was a great honor to get to meet you at the Fan Faire and to get to ask you some questions one on one Well with Hamma of course
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Old 2011-07-10, 10:40 PM   [Ignore Me] #140
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by Planetside View Post
Are you guys considering headshots?


Atleast headshots that will only work on other snipers?
I've got the answer to this in the Q&A tomorrow.
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Old 2011-07-10, 10:52 PM   [Ignore Me] #141
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by Hamma View Post
I've got the answer to this in the Q&A tomorrow.
Booooo for teasers. Who do you think you are, John Smedley?
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Old 2011-07-10, 10:54 PM   [Ignore Me] #142
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Re: Matt Higby doing a Q&A at reddit!


anyone know if we get xp for kill assist? the kill stealing in ps1 is really annoying

one time i accidentally stole a bfr kill as a cloaker with a pistol. the other guy got really mad.
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Old 2011-07-10, 10:55 PM   [Ignore Me] #143
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by morf View Post
Booooo for teasers. Who do you think you are, John Smedley?
Hey it's not often I get to do that.
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Old 2011-07-10, 11:01 PM   [Ignore Me] #144
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Re: Matt Higby doing a Q&A at reddit!


The biggest question for me, is game balance. I know he said he has a full-team dedicated to game balance and that players skill will be very important. But to me that leads to the question of how certain mechanics in PS1 will change.

Certain things like corner camping, special assault, max units, killing infantry with aircraft, and a few other things, require little to no effort in PS 1.

So what changes can we expect in PS2 for these things? We know there is no 3rd person, but that buffs cloakers who use boomers (what noobs don't use third person to check corners for boomers?). I'd like to comment on game balance, but I have no details to work with. So I can't just come out and say, max units have no decent counter, like I can in PS 1. Details, details, details, details, we all need them!
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Old 2011-07-10, 11:08 PM   [Ignore Me] #145
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by moosepoop View Post
anyone know if we get xp for kill assist? the kill stealing in ps1 is really annoying

one time i accidentally stole a bfr kill as a cloaker with a pistol. the other guy got really mad.
Yeah he said on reddit there will be some form of damage/xp sharing
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Old 2011-07-10, 11:14 PM   [Ignore Me] #146
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by morf View Post
Yeah he said on reddit there will be some form of damage/xp sharing
cool thanks bro
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Old 2011-07-11, 02:42 AM   [Ignore Me] #147
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Re: Matt Higby doing a Q&A at reddit!


I want to say thank you to Mr. Higby for talking to us and answering questions. This barrage of questions is due to our love of the game and hope for the future.

My current question is if the engine can handle moving bases? I ask this because I hope for Iowa class battle ships later in the game that are boardable. Maybe when planets come out we could run around on the hulls of enemy capital ships during space naval battles attempting to breach the airlocks to get at their internals. I've not seen a system that supports mobile bases or large destructible bases before and I know Forgelight is supposed to be able to do some great stuff.
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Old 2011-07-11, 02:43 AM   [Ignore Me] #148
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by Captain1nsaneo View Post

My current question is if the engine can handle moving bases?.
Towers have landing gear. Take from that what you will
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Old 2011-07-11, 02:46 AM   [Ignore Me] #149
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by Bags View Post
Towers have landing gear. Take from that what you will
I think he means something you can walk around and fight on while its moving. The towers I am assuming will just be dropped from orbit, THEN fought over.
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Old 2011-07-11, 02:47 AM   [Ignore Me] #150
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Re: Matt Higby doing a Q&A at reddit!


Originally Posted by CutterJohn View Post
I think he means something you can walk around and fight on while its moving. The towers I am assuming will just be dropped from orbit, THEN fought over.
Maybe.
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