Should being revived count as a death? - Page 10 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Nice flying ass hat
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

View Poll Results: Should being revived count as a death
Yes 192 48.73%
No 202 51.27%
Voters: 394. You may not vote on this poll

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-06-22, 11:01 PM   [Ignore Me] #136
Anderz
Master Sergeant
 


Originally Posted by Otleaz View Post
Remove every stat except facilities captured and facilities defended.

Even those two stats are pretty worthless, but they are better than the alternative. Score is meaningless in team games.
Do that and you lose a huge percentage of the player base, killing PS2 before it even begins.

If you don't care about stats, don't look at them.
Anderz is offline  
Reply With Quote
Old 2012-06-22, 11:03 PM   [Ignore Me] #137
Unforgiven
Corporal
 
Re: Should being revived count as a death?


if it doesnt count as a death then i think people will play medics more often. this is always a good thing
__________________


The Enclave
The Arm of Decision in Battle
Unforgiven is offline  
Reply With Quote
Old 2012-06-22, 11:03 PM   [Ignore Me] #138
Dairian
Sergeant
 
Dairian's Avatar
 
Re: Should being revived count as a death?


Originally Posted by Stardouser View Post
Are we talking about PS1? Did you really just try to imply that because PS1 doesn't return the death from a revive that that must therefore be the right way to do it?

No, we are talking about what PS2 should do for stats. A system that gives you kills for repeatedly killing someone that's being revived, and for being repeatedly killed while being revived, is indeed providing extra deaths and kills on both sides, watering down the stats. And don't bother with semantics on the word "give". You know exactly what is meant.

I can see you won't debate the issue and will rely on discrediting people for going against PS1.
Revive timer fixes this problem. If you die you can be revived instantly but if you die again within a time limit then you will have a spawn timer. The more you die the longer your timer.

But a death is a death. Revive brings you back to life. Therefore you were dead.

Last edited by Dairian; 2012-06-22 at 11:05 PM.
Dairian is offline  
Reply With Quote
Old 2012-06-22, 11:06 PM   [Ignore Me] #139
Drakkonan
Corporal
 
Drakkonan's Avatar
 
Re: Should being revived count as a death?


They should just not record deaths at all. For the most part, it's a useless stat.
Drakkonan is offline  
Reply With Quote
Old 2012-06-22, 11:09 PM   [Ignore Me] #140
james
Sergeant Major
 
Re: Should being revived count as a death?


No, if there is any type of quick rev in this game. If anyone played bc2, its was so annoying, you could be at 7 and 1 then 1 min later 7 and 5 because some idiot decides enemies shooting lets get you up
james is offline  
Reply With Quote
Old 2012-06-22, 11:14 PM   [Ignore Me] #141
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Should being revived count as a death?


Originally Posted by elfailo View Post
I want to laugh at you too, sorry.
There need to be a player rating in planetside 2
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Reply With Quote
Old 2012-06-23, 12:03 AM   [Ignore Me] #142
Cuross
Master Sergeant
 
Cuross's Avatar
 
Re: Should being revived count as a death?


Let's remove all the ego centers of everyone's brains and give them back when we achieve BR 10

Quite honestly, my favorite compromise was the idea that there should be a k/d and k/d+r statistic. That way if some stat padder comes up to me showing off his "mad 1337 skillz" as an HA, and after I've finished laughing at the absurdity of his pride I can just ask him his k/d+r stat and continue laughing in his face :P

I still voted yes, but that would be my favorite compromise.
Cuross is offline  
Reply With Quote
Old 2012-06-23, 12:10 AM   [Ignore Me] #143
Kitsune
Sergeant
 
Kitsune's Avatar
 
Re: Should being revived count as a death?


I think taking a bullet or two would count as being killed. It's not like we're throwing cheese.
Kitsune is offline  
Reply With Quote
Old 2012-06-23, 12:13 AM   [Ignore Me] #144
TAA
Staff Sergeant
 
TAA's Avatar
 
Re: Should being revived count as a death?


I usually play medics. One thing I can do without is all the whining and begging for revives. If I choose to give you a revive you should be thankful. You still died. It was your fault. I am not going to rush out into the open to revive you so that you can keep your pristine K/D ratio. I will do it so that you can keep trying to crack that objective.

Let players opt out of being revived. Keep the death on their stats. I prefer to practice preventive medicine. Keeping all deaths recorded means people care more about their lives, and keeps the whining down.
TAA is offline  
Reply With Quote
Old 2012-06-23, 12:26 AM   [Ignore Me] #145
Notser
Staff Sergeant
 
Notser's Avatar
 
Re: Should being revived count as a death?


Let me just say this, KDR is the worst stat ever for a game with respawns. It really means nothing, there isn't a correlation between one single player's kdr and the teams win/lose record. I enjoy the medic mechanic, Wolfenstein and BF worked well for the most part. Why not just continue a system roughly around reviving a player, if players feel they need to revive to avoid a death in a stat sheet then they need more help than a simple number value being there or not can fix.
Notser is offline  
Reply With Quote
Old 2012-06-23, 12:35 AM   [Ignore Me] #146
Stardouser
Colonel
 
Re: Should being revived count as a death?


Originally Posted by Dairian View Post
Revive timer fixes this problem. If you die you can be revived instantly but if you die again within a time limit then you will have a spawn timer. The more you die the longer your timer.

But a death is a death. Revive brings you back to life. Therefore you were dead.
But you're not any longer, so continuing to pile on deaths is ridiculous. You played with your team, got revived, and didn't stay dead. The only non-ridiculous solution is the addition of the takedown statistic. There must be statistical differentiation between forcing the enemy to respawn or not.
Stardouser is offline  
Reply With Quote
Old 2012-06-23, 12:40 AM   [Ignore Me] #147
Daffan
Corporal
 
Misc Info
Re: Should being revived count as a death?


I believe that;

The killer should still get a KILL
The victim if revived should not get a DEATH

It seems silly in essence....... but it reminds me of being defibrillator on the battlefield, your same body is essentially alive again... if that makes any sense..

The votes are very close and .. I'm surprised that it wasn't more one way.
Daffan is offline  
Reply With Quote
Old 2012-06-23, 12:45 AM   [Ignore Me] #148
noxious
Second Lieutenant
 
noxious's Avatar
 
Re: Should being revived count as a death?


Did your health drop to zero? You died.

If it walks like a duck...
__________________
noxious is offline  
Reply With Quote
Old 2012-06-23, 12:49 AM   [Ignore Me] #149
Otleaz
Second Lieutenant
 
Otleaz's Avatar
 
Re: Should being revived count as a death?


Your K/D(R) ratio should be the biggest thing on the stat screen, with your K/D ratio being either non existent or in very small text next to it.


Stat whores need to realize that as soon as they die, getting revived will not make their stats look any better. If they do, medics will get bitched at constantly and create unneeded conflict in what should be a social game.

Last edited by Otleaz; 2012-06-23 at 12:50 AM.
Otleaz is offline  
Reply With Quote
Old 2012-06-23, 12:58 AM   [Ignore Me] #150
Grognard
Contributor
Second Lieutenant
 
Grognard's Avatar
 
Re: Should being revived count as a death?


Originally Posted by Eyeklops View Post
What do you think? Should being revived not count as a death?
@Eyeklops... props dude, I know this isnt a troll post, but you've earned some serious troll points w/out even trying...

@TheRestOfTheCrowd... the reason you guys are having such a bitchfest... is because you are arguing from the wrong premise; "are ya dead"? The real question is... "what is the effect of a revive"?

After you get to that point, a simple google definition of the word revive reveals:
1. Restore to life or consciousness: "both men collapsed, but were revived".
2. Regain life, consciousness, or strength.


This neutral party definition itself, reflects back to the state that you can be in: "Regain life" (you are dead), or, "consciousness" (you are not dead), "strength" does not apply...

So, what can we glean from a corrected premise, a neutral party definition, and a little contextual logic? That, from the standpoint of a "revive", arguing "death", or, "no death", means that every swinging dick in here is correct... and you will argue forever! Keep in mind, the incapacitee, and the incapacitor can be the same guy (or a cactus...)... and can still be acted upon by the reviving party.

Therefore... "Irrespective of the catalyst, and with respect to the victim(?), how do we track the effect of a revive, statistically?" ... is the only question left to be answered.

So, in my opinion, addressing only the above question, the best arguement I have heard yet, is from the folks concerned that there will be people just sitting at the respawn screen, refusing to do anything, until a medic revives them. This is a very strong argument, because it is counter-productive to the faction, the squad, and teamwork in general, not to mention the sanity of a medic doing his best... However, contrary to that, I have to ask myself, is it practical to expect the developers to get rid of the K/D ratio? I keep comming up with... "they wont". So, what is practical, given that some kind of kill ratio will be in existence... In my opinion, a K/D/R, coupled with pressure from the community that "revive screen lurking" is poor form, and will eventually, mark you a pariah, is the best solution.

Therefore:
Kill = I killed / incapacitated / destroyed - an enemy(s).
Death = I got killed / incapacitated / destroyed by something (even myself...) - and self-respawned.
Revive = I was down somehow, and revived - by a medic.
__________________

Kein Plan überlebt die erste Feindberührung. Res ad triarios venit... μολὼν λαβέ!

Last edited by Grognard; 2012-06-23 at 01:04 AM.
Grognard is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:46 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.